Core
* Propose implement and own tasks and features in a timely fashion.
* Provide regular updates to the production.
* Collaborating with PCF Framework to integrate and develop shared components and augment stability / features of shared modules.
* Consider the performance of the work that you do.
* Breakdown your own tasks update your progress ask questions and raise issues to relevant stakeholders as well as proposing solutions when needed.
* Work closely with Principal and project Architect to implement high quality features and code proactively identify and address risk with the team.
* Proactively participate in code reviews to share knowledge and learn from other team members.
* Occasionally support Lead in recruitment projects with HR collaboration.
* Stay informed of best practices and technical solutions used at the company.
* Work with QA teams to define testing requirements for new and existing features.
AI
* Work across multiple disciplines on the behaviors of a large variety of non-player characters.
* Work closely with the design team and iterate with them game features gathering feedback from iterations.
* Create dedicated tools and features.
* Test debug profile and optimize implementations.
* Maintain and extend the existing Unreal Engine AI framework and tools.
* Design implement into engine and maintain new AI features.
* Track work in production systems.
* Work on improvements to the company wide AI codebase.
Qualifications :
* 6 years experience working in console / PC games.
* Involved in the production cycle of at least 1 title.
* Excellent primary programming language skills (C).
* Good knowledge of Source Control and Code Review tools (Swarm Perforce Git etc.).
* Good knowledge of Project Management Software (JIRA Confluence etc.).
* Ability to work autonomously.
* Strong math background (3d math matrices linear algebra).
* Understanding of physics and classical mechanics.
* Good understanding of usual algorithms and techniques used by AI teams in games.
* Experience with performance measurement and optimization.
* Experience in programming different gamedev AI topics like movement navigation or decision-making logic.
* Ability to write solid reliable efficient code.
* Game designer like creativity to help solve gameplay problems.
* Experience with multi-threading.
* Good Unreal Engine knowledge.
* Good mentoring skills.
* Strong verbal and written communication skills in English.
Nice to have :
* Experience with other programming languages.
* Experience with Project Management Software (JIRA Confluence etc.).
* Experience with other languages.
* Proficiency with Atlassian software (JIRA Confluence).
* Proficiency with Swarm and Perforce.
What we offer :
* Private medical healthcare (Vitality) and BUPA dental insurance for PCFs employees and their families.
* Access to wellbeing platform - Gympass for employees and family members.
* Online Polish and English language classes.
* Access to the pension scheme.
* Flexible working hours.
* Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
* Personal development opportunities and ability to work in a global environment.
* Work in a creative team with people full of passion for what they do.
Remote Work : Yes
Employment Type : Full-time
Key Skills
SQL,.NET,C / C++,Computer Graphics,Math,C#,Visual Studio,Clinical Trials,Unreal Engine,XML,CDISC Standards,SAS
Experience : years
Vacancy : 1
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