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Senior programmer – project xeno (vr)

Bath
Maze Theory
Programmer
Posted: 13 November
Offer description

Location: Remote (UK)

Job Type: Full Time


About Project Xeno


Project Xeno is a groundbreaking, immersive narrative experience currently in development at Maze Theory. Built for next-generation VR and MR platforms, the game fuses cinematic storytelling, innovative gameplay systems, and a deeply emotional sci-fi journey.

This is a flagship IP in collaboration with a major movie, and a rare opportunity to define the future of immersive storytelling.



About Maze Theory


Maze Theory is an award-winning immersive entertainment studio dedicated to crafting emotionally resonant, story-rich experiences across VR, MR, and interactive platforms.

Our portfolio includes the critically acclaimed Peaky Blinders: The King’s Ransom, the immersive adventure Doctor Who: The Edge of Time, and our latest original mixed reality title The Infinite Inside. Most recently, we announced Thief VR, a reimagining of the legendary stealth franchise, bringing the iconic world of Thief into immersive reality for the first time.

At Maze Theory, we’re a passionate team of storytellers, designers, and technologists committed to redefining what games can be. Project Xeno is our most ambitious IP yet, and we’re looking for bold creative leaders to help shape its future.


Requirements


* 3 or more years experience as a Senior Programmer (or equivalent).
* Very good knowledge of appropriate programming languages and software engineering principles.
* Practical Unreal 5 experience within a commercial game team and project essential
* Very good knowledge of IDEs, debugging techniques and version control systems.
* Very good problem solving abilities.
* Good communication skills.
* Can judge the complexity of tasks and provide consistently realistic estimates to support scheduling.
* Can take direction and work both within a team and autonomously.
* Good practical knowledge of at least one standalone VR hardware platform.
* Must have a good understanding of how to correctly set up and use Unreal 5's build, cooking and light baking pipelines
* Working knowledge of Unreal Game Sync and efficient distribution of engine and plugin updates to the team
* Some physics experience would be beneficial


Responsibilities


* Maintain awareness of Studio wide development and adopt appropriate solutions to avoid duplication of effort.
* Promote the team's work within the Studio.
* Analyse, design, and document significant tools, systems and processes.
* Implement required functionality to quality and on schedule with negligible senior intervention in an easily maintainable fashion.
* Regularly communicate with colleagues, determining/relaying progress and escalating impediments.
* Proactively participate in the mentoring of more junior colleagues
* Promote and conform to Studio Group processes, practices and standards to improve quality, predictability and productivity.
* Proactively support the development of external technologies by reporting issues.
* Continue to develop knowledge of appropriate programming languages and software engineering principles.
* Continue to develop knowledge of hardware platform(s).
* Lead a small team to achieve short term goals.
* Working with the lead to regularly monitor and check performance on various platforms


Benefits


· Competitive Salary

· Remote-first Studio

· Unlimited holidays

· Private Healthcare with Vitality

· Team social events & studio summits

· Working alongside a friendly, flexible, and highly talented team

· Opportunity to work on big-name IPs


Why Maze Theory


At Maze Theory, you’ll work on the frontier of immersive storytelling — with a passionate team redefining what’s possible in VR. If you’re excited by creativity, innovation, and collaboration, we’d love to hear from you.

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