Summary: The Concept Artist is responsible for creating development art, helping teams execute designs that will define the future of AR/VR. Our creative teams, spread across several locations, are focused on creating content that invites users to engage in immersive, real-time experiences. If you're excited about forging into new territory, creating industry-leading art in a variety of styles and genres, and working with the mightiest in the industry, Meta may be the home for you. Required Skills: Environment Concept Artist Responsibilities: - Define and evolve artistic direction, vision and high production standard in the creation of products within the team in direct collaboration with creative, technical and production leaders - Support R&D and prototyping to reach creative solutions to technical challenges - Collaborate on the creation of style guides and related materials for internal and external teams - Communicate visual goals with cross-functional internal and external partners - Create production concepts and polished 2D marketing assets - Manage expectations for cross functional partners - Ability to collaborate and iterate based on the team's needs Minimum Qualifications: Minimum Qualifications: - Experience in game development as a Concept Artist or equivalent experience in film - Ability to clearly articulate visual vision to a team of multidisciplinary contributors, technical artists, 3D artists, etc., to arrive at the desired visual goal - Ability to define and drive varied art styles, from stylised to realistic - Excellent knowledge of art and visual design principles and techniques relating to environment design - Strong understanding of art pipelines including: art creation processes (both 2D and 3D), technology requirements and advancements, trade-offs, and challenges associated with development - Strong organizational skills with the ability to work on multiple projects, set priorities, and meet deadlines and expectations Preferred Qualifications: Preferred Qualifications: - Experience with visual development and/or architectural visualization - Knowledge of emerging technologies - Knowledge of 3D software packages such as Maya, 3DsMax, Blender - Technical understanding of standard game engines such as Unity or Unreal and art pipelines - Virtual reality experience (Rift, Vive, GearVR, etc.) Industry: Internet