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Level designer

London
Criterion Games
Designer
Posted: 5 September
Offer description

Overview

Join to apply for the Level Designer role at Criterion Games.

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. A team where creativity thrives, new perspectives are invited, and ideas matter.

Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. The Battlefield team is focused on defining the future of the franchise, with Criterion, DICE, Motive and Ripple Effect working together under the Battlefield Central Technology (BCT) team to deliver immersive experiences across the Battlefield universe.


What You Will Do

* Blockout playable spaces and gameplay content using our internal level editor and visual scripting language.
* Manage layout, flow, pacing and overall player experience of your level from concept to final.
* Work closely with the Design Director to ensure requirements of gameplay, creative and technical stakeholders are maintained.
* Champion the player experience as you collaborate with other disciplines to create outstanding levels and best in class FPS content.
* Create and maintain documentation to demonstrate expectations around your level and its associated content.
* Analyze player behavior by using telemetry and other types of data to improve your level.
* Participate in playtests and peer-reviews where you will provide feedback to your fellow designers, just like they will provide feedback on your work.
* Evangelise the quality targets for level design and all the content found in the spaces created.
* Anticipate technical and creative challenges whilst facilitating communication to address concerns quickly.


Requirements

* 3+ years of professional experience as a Level Designer. Preferably on a AAA shooter or action game.
* Proven blockout skills with examples demonstrating strong fundamentals in layout and encounter design.
* Experience working with game engines and their associated visual scripting languages.
* Comfortable working in cross discipline teams to deliver high quality content.
* Motivated, flexible and approachable. You will champion quality across the team.
* Outstanding communication and documentation skills.
* A passionate gamer, with strong knowledge of FPS and action games.


About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.


Job details

* Seniority level: Mid-Senior level
* Employment type: Full-time
* Job function: Design, Art/Creative, and Information Technology
* Industries: Computer Games
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