We want you to #JOINTHEREBELLION!
For 30 years we’ve been independently developing and publishing incredible video games at our multiple studios founded by Jason & Chris Kingsley, but Rebellion is more than just games. We have our own film studio, we create board games, publish books, and through 2000AD, publish comics and graphic novels such as the amazing Judge Dredd.
We are seeking a passionate and driven Environment Artist to help elevate the visuals of an exciting unannounced game - this is your chance to join a studio famous for the Sniper Elite series, and fresh off the success of Atomfall, our biggest game launch to date.
Your role will be to create visually stunning environments that push the aesthetic bar and engage the player.
You will create high-quality assets in line with technical constraints and artistic direction. As part of the Environment Art team, you will play a key role in ensuring the quality of an exciting new project.
This exciting opportunity can be based out of any of our studios in Oxford, Warwick, or Runcorn, offering flexibility, collaboration, and the chance to work with a world-class team! We can provide a relocation package, including moving assistance, temporary accommodation, and full support to ensure a smooth transition to your new environment.
Responsibilities:
1. Assist in planning out the space, with consideration of narrative and visual storytelling, while documenting intentions
2. Create environments in tight collaborations with Level Design
3. Create functional assets which can be shared across the project in respect of the technical and artistic constraints
4. Track and update the progress of day-to-day tasks using the designated tracking tools
5. Communicate and collaborate with key stakeholders to confirm task direction and consistency of own work
6. Ensure the technical and artistic quality of the project by collaborating with Technical Artists and Senior Artists and make changes when necessary
7. Implement and incorporate feedback from Leads and Producers into work
8. Reference game design documents to develop an understanding of the environments, objectives, atmospheres, story and style of the project
Requirements
9. Knowledgeable of 3D software such as 3D Studio Max, Maya and Blender
10. Experience using 3D sculpting packages such as Zbrush or Mudbox
11. Knowledge of modelling processes, hi-res sculpting, baking and material/shader setup in a realtime render engine
12. An understanding of PBR material pipeline/Substance
13. Able to produce high quality art assets & visually compelling environments
14. Ability to translate concept art and reference materials into 3d assets
15. Understanding of composition and visual story telling
16. Knowledge of the video game development process
Benefits
We offer an extensive benefits package to our team including:
17. 22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service at 5 years – one day each year until you reach 31 days)
18. Private Medical Insurance, healthcare cash plan, including dental and Vision
19. Life Assurance, Income Protection & Critical Illness Cover
20. Enhanced Family Leave
21. Interest Free, Tax-Free loans
22. Enhanced Pension Scheme
23. EAP a range of Mental Health and Wellbeing Support
24. Plus loads more… including a wide range of discounts, freebies, and social events!
Life at Our Oxford HQ
Our riverside headquarters in Oxford places you a short walk away from the city centre. Renowned for its rich historical backdrop and esteemed educational institutions, Oxford offers a unique blend of tradition and modernity, with its beautiful architecture and green spaces.
Oxford also boasts excellent transport links, making it easy to navigate both the city and the wider country. The city’s train station, just a short walk from our studio, offers frequent services to London, as well as direct routes to major cities like Birmingham, Manchester, and Reading and we also offer free parking at the studio.
Our open-plan office promotes teamwork and innovation, with regular interaction with senior management and other departments, alongside access to free hot drinks, a handy tuck shop onsite and a range of local pubs, cafes and dining options nearby helping make every workday enjoyable!
Inside Rebellion
Whichever team you join at Rebellion we are proud of our open, friendly, and creative atmosphere. We love what we do, and we have fun doing it! As a big indie developer, we have complete creative freedom over our titles which allows us to work on a massive variety of projects across all the major platforms.
Find out more about us here
Our size, stability, and the variety of in-house expertise across multiple industries, makes Rebellion completely unique! We work in our own way, and we celebrate that as the key to our success. We foster an inclusive culture where you are encouraged to be yourself, to express your creativity and your talent. We are people focused and will support you in every way to can be the best at what you do. We recognise the importance of enjoying what you do and having a healthy work-life balance. We offer a friendly, creative, and relaxed working atmosphere, with sensibly managed projects and a wide variety of benefits and development opportunities for all our teams to ensure you are fully supported with your physical and Mental Well-being.
We are actively recruiting for a diverse team and continue to add to our culture of growth and inclusion. Rebellion encourages innovation in all areas, and we look forward to hearing how you can help us to be better. We encourage all demographics of culture, gender, ethnicity, neurodiversity and beyond, because a representative team makes better products.