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Senior gameplay animator

Brighton
Hangar 13
Animator
Posted: 27 November
Offer description

Who We Are: Hangar 13 is an internal 2K development studio that crafts unforgettable AAA gaming experiences across all major platforms. With studios in Brighton (UK), Brno, and Prague (CZ), we work as one team to bring to life narrative-rich games that keep players immersed. Each of our locations provides the opportunity to work with some of the most talented developers in the industry, on creatively challenging and exciting projects, in a diverse and welcoming environment. Job Summary: We are looking for a skilled, reliable, and self-motivated Senior Animator, helping to create high-quality, realistic 3D character animations that bring our worlds and characters to life. You will work closely with designers, artists, and engineers to ensure animations align seamlessly with gameplay and narrative vision, helping to develop our next-generation AAA title. Duties and Responsibilities: Create high quality mocap-driven realistic animations and contribute to achieving a satisfying gameplay feel. Collaborate with the animation leads, designers, technical animators, programmers and animation peers to deliver the best-in-class gameplay features. Prepare for and co-direct mocap shoots. Adapt to the style and constraints of the project - realistic with focus on character animation and open world. Foresee challenges and identify and suggest opportunities for improvements relating to animations, gameplay features and animation pipelines/workflows. Troubleshoot bugs with (implementation of) animations in game. Support animation leads and production by realistically estimating time required for carrying out tasks, determine scope and identify risks. Deliver content that matches the vision and constraints, as well as find solutions to any technical and creative challenges. Participate in knowledge sharing with other animators across all experience levels. Explore new tech and enhancements related to animation and game development. Collaborate with and provide feedback to animation co-dev / outsourcing partners. Essential Skills, Attributes and Experience: An animator passionate about working on industry-defining titles that push their abilities and define true-to-life characters. An animator with hands-on AAA game industry experience. Experience with (mocap-driven) gameplay animation pipelines - Mocap data, MotionBuilder (or Maya) and game engine (Unreal Engine preferred). Impressive animation skills demonstrated by animation reel, titles and previous projects. Solid experience working with mocap animation, preferably in game development. Strong creative and technical problem-solving skills. Knowledge of classic animation principles, body mechanics, acting, posing, storytelling techniques and best practices for gameplay animations. Ability to work independently in a team environment. Ability to communicate and collaborate across multiple locations effectively. Highly Desirable: Willingness to continually develop skills and self-educate in knowledge related to animations and gameplay systems. Keeping track of new trends and emerging practices in the animation and games industry. Hangar 13 prides itself on the diversity of its team members, partners, and communities. For this reason, we remain committed to providing equal employment opportunity in all aspects of the employment relationship, from recruitment and hiring through compensation, benefits, discipline and termination. As an equal opportunity employer, we are also committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation(s) to participate in the job application and/or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need to request reasonable accommodation.

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