Senior Art Producer
As an Senior Art Producer, you will play a key role in keeping Homa’s art engine running — fast, clean, and without gaps. You will report directly to the Lead Producer and work closely with producers, external artists, and cross‑functional teams to own resource allocation, de‑risk production, and keep a 17+ person art team delivering at full speed.
Your main responsibilities will include:
* Own art resource allocation: build and maintain a live capacity tracker for all Artists (internal and external) across all delivery teams, ensuring no downtime and no surprises.
* Drive the art production pipeline: manage asset tracking from brief to completion using structured, Kanban‑style workflows and a tracker that gives full visibility at every stage.
* Run the Art risk register: spot blockers early, elevate clearly, and resolve production risks before they hit delivery.
* Lead external development: manage the full lifecycle of external Artist relationships, from contract to renewal, acting as the operational interface between art, legal, and external partners.
* Coordinate across stakeholders: bridge production, art, and external teams with clarity and speed, turning complex multi‑group dependencies into clean, aligned execution.
This is a great opportunity to take full ownership of art production at a live, scaling game — making visible impact on how creative work gets done, at a company where speed and quality are non‑negotiable.
Requirements
We are looking for someone with 5+ years of production experience in gaming or creative services, and the humility, curiosity, ambition, and drive to make an impact fast. You are a great fit if you have:
* Proven production experience: 5+ years running complex production workflows, ideally in a games studio or creative services environment.
* Delivery ownership: you drive to completion, own your timelines, manage risks, and don’t let perfection get in the way of being shipped.
* Art literacy: you can read the quality of creative output and communicate credibly with artists and art directors, even without being an artist yourself.
* Resource management skills: you have built and maintained capacity trackers, managed multi‑team allocation, and kept production flowing without idle time.
* External development experience: you have managed freelancers or external studios, handled contract lifecycles, and acted as the operational link between creative and legal.
* Multi‑stakeholder communication: you translate complexity into clarity across groups with different priorities and working styles.
Bonus points
* Mobile Gaming industry background.
* Experience in art production specifically.
* Paris‑based or open to spending time at our HQ.
Benefits
* Comprehensive Benefits: depending on your location, you will enjoy a range of perks such as insurance, meal vouchers, public transport, gym memberships, and more.
* Paris HQ Access: enjoy a desk at our private office in a well‑located WeWork building that will give you access to WeWork perks such as rooftop view and designed coworking spaces.
* Coworking Access: you will have access to WeWork spaces throughout Europe, along with all their perks and professional office environments.
* Global Team: collaborate in English with top‑tier talent from 35+ countries, spanning Europe, the UK, the US, and more. Diversity fuels our creativity and innovation.
* Team Gatherings: we value time together beyond the screen. Join us for occasional team gatherings, off‑site retreats (we call them Workations) to connect, recharge, and celebrate.
* Performance Reviews: we are committed to your growth. Every six months, we reflect on your progress, recognize your achievements, and align on clear development goals.
* Equipment Support: from day one, we will provide everything you need to do your best work, including a home office setup allowance if you are working remotely.
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