Responsibilities
* Deliver technical consultancy projects to a high standard.
* Develop and implement software solutions across areas such as wargaming, simulation, autonomous systems, digital twins, and synthetic environments.
* Build and sustain strong client relationships.
* Apply mathematical and computational techniques to solve real‑world problems, developing innovative approaches as needed.
Qualifications
* Experience designing and delivering performant software applications, ideally within a technical consultancy environment.
* Knowledge of software modelling and simulation techniques.
* Ability to analyse requirements and define technical specifications.
* Experience in one or more of the following: videogame engine technology (e.g., Unreal Engine, Godot), entity or event‑based simulation, robotics, and autonomous systems.
* Proficiency in C/C++, familiarity with Python, C#, Zig.
* Willingness to learn new technologies and programming languages.
* Ability to apply mathematical or statistical methods to scientific or applied challenges.
* Confidence working with large codebases and understanding hardware/performance constraints.
* Strong interpersonal skills for client and stakeholder engagement.
* Experience preparing technical reports and presenting to customers.
* Willingness to travel within the UK and work on client sites as required.
* Background working with Defence Digital, DE&S, Dstl, Frontline Commands, or the UK Defence industry (desirable).
* Degree in a STEM or computing discipline, or equivalent experience (desirable).
* Proficiency with MS Office (Excel, PowerPoint, Word) (desirable).
Technologies
* AI
* C#
* Excel
* Hardware
* Python
* Robotics
* Unreal
* GameDev
* C++
* Security
Benefits
7% pension contribution, private healthcare, life assurance, and additional holiday purchase options. Hybrid working model available in Portsmouth.
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