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Technical artist - unity

Peterborough
Pie Recruitment
Technical artist
€60,000 a year
Posted: 20h ago
Offer description

22 hours ago Be among the first 25 applicants

This range is provided by PIE Recruitment. Your actual pay will be based on your skills and experience — talk with your recruiter to learn more.


Base pay range

Direct message the job poster from PIE Recruitment


Client Director - SaaS and Consumer at PIE Recruitment


Technical Artist (Unity)

£55–65k + benefits | Cambridge / Suffolk

International candidates with excellent Fluent English welcome - Sponsorship Available

Looking to make your mark in a growing team where your technical artistry actually shapes the product?

You will need experience in Unity for this role


Who They Are

This is a well-funded, fast-moving tech business building cutting-edge interactive experiences powered by AI. Their in-house team blends artistry and engineering to create expressive, real-time 3D characters — and they’re scaling up. With a collaborative culture and a clear product vision, they’re offering the chance to get in early and help shape something genuinely innovative.

This role offers the chance to work on expressive, AI-powered 3D characters — built in-house using industry-standard tools and the PBR pipeline — and bring them to life in real-time. You’ll be the bridge between creative vision and technical execution, with the autonomy to improve workflows, performance, and visual fidelity from day one.


What You’ll Be Doing

* Building shaders, VFX, and lighting setups using Shader Graph and Unity systems
* Supporting facial animation pipelines — visemes, blend shapes, lip-sync
* Creating tools and scripts to streamline workflows for artists and animators
* Integrating and optimising 3D assets, rigs, and animations in Unity for real-time performance


What You’ll Need to Bring

* 4+ years as a Technical Artist in Unity, ideally in games or interactive media
* demonstrable lighting and shading experience in Unity is essential
* Strong grasp of real-time asset workflows, lighting, VFX, and optimisation
* Hands-on experience with Shader Graph, post-processing, and Unity HDRP
* Solid understanding of animation pipelines — rigging, blend shapes, viseme integration


Seniority level

* Mid-Senior level


Employment type

* Full-time


Job function

* Design and Production


Industries

* Software Development and Computer Games

Referrals increase your chances of interviewing at PIE Recruitment by 2x

Cambridgeshire, England, United Kingdom

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