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Experienced/senior gameplay programmer

Oxford
Rebellion
Gameplay programmer
Posted: 10h ago
Offer description

About the role

We want you to #JOINTHEREBELLION!
We are on the lookout for an experienced or more senior Gameplay Programmer to join our passionate code team to help work on multiple exciting, unannounced projects: join one of our new large-scale projects developed by the members of the original Sniper Elite 5 team. Your role will be to develop and implement gameplay code for the project using our in‑house proprietary engine, ensuring that the integration of the work is in line with the project's technical constraints and direction.

You will be joining a small, passionate, and experienced team with a proven record of delivering quality experiences. This exciting opportunity can be based out of any of our studios in Oxford or Warwick, offering flexibility, collaboration and the chance to work with a world‑class team. We can provide a relocation package with moving assistance, temporary accommodation and full support to ensure a smooth transition to a new environment. While we believe in the power of face‑to‑face collaboration and encourage working from our studios, we are also open to discussing hybrid options.


Responsibilities

* Develop and implement gameplay code, writing and testing larger classes with complex functionality.
* Collaborate with team members across disciplines, fostering a positive culture.
* Fix non‑trivial bugs promptly and address simple performance issues.
* Perform pre‑commit testing, anticipate potential problems and ensure code quality.
* Comment code appropriately and adhere to coding standards.
* Contribute to code reviews and provide feedback on areas of expertise.
* Track progress and update tasks using Jira.
* Support other team members and contribute to backlog review and prioritisation.


Requirements

* Excellent C/C++ programming skills, with sound knowledge of object‑oriented development.
* Professional experience working on at least one published console/PC game, with work related to gameplay and general game flow.
* Skilled in multi‑threaded code.
* Project scheduling, milestones and deliverables experience.
* Knowledgeable of video game industry best practices.
* Strong mathematical aptitude.
* Interest in shooters and/or cooperative experiences.


Benefits

* 22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service at 5 years – one day each year until you reach 31 days).
* Private Medical Insurance, healthcare cash plan, including dental and vision.
* Life Assurance, Income Protection & Critical Illness Cover.
* Enhanced Family Leave.
* Interest Free, Tax‑Free loans.
* Enhanced Pension Scheme.
* EAP – a range of Mental Health and Wellbeing Support.
* Plus loads more – including a wide range of discounts, freebies and social events!


Right to Work Statement

This role is only open to applicants who have the permanent right to work in the UK. We are unable to provide or take over visa sponsorship, either now or in the future. Applicants must therefore be able to demonstrate their ongoing eligibility to work in the UK without the need for employer sponsorship.


Location

Our riverside headquarters in Oxford places you a short walk away from the city centre. Renowned for its rich historical backdrop and esteemed educational institutions, Oxford offers a unique blend of tradition and modernity, with its beautiful architecture and green spaces. Oxford also boasts excellent transport links, making it easy to navigate both the city and the wider country. The studio’s open‑plan office promotes teamwork and innovation, with regular interaction with senior management and other departments, alongside access to free hot drinks, a handy tuck shop onsite and a range of local pubs, cafés and dining options nearby.

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