Senior) Graphics Software Engineer - Fully Remote
We are seeking an experience Graphics Software Engineer to play a pivotal role in a team designing and developing a next generation rendering engine. This will include implementing state of the art graphics algorithms and supporting systems.
Qualifications, Knowledge and Experience
Essential
* Significant development experience using C/C++.
* Experience with shader programming (GLSL, HLSL or Slang).
* Good understanding of modern graphics APIs: Vulkan, DirectX 12, Metal.
* Good understanding of modern graphics concepts, such as physically based rendering, deferred rendering, post-processing, and real-time lighting/shadowing techniques.
* Strong grasp of GPU architecture, memory management, and multi-threaded rendering.
* Familiarity with graphics debugging and performance profiling tools.
* Self-motivated, quality-focused, and able to work independently.
Desirable
* Experience developing custom rendering engine.
* Experience implementing advanced features such as:
o Raytraced effects for global illumination, shadows or reflections.
o Frame graph and memory management strategies.
o Cross-platform rendering hardware interfaces.
o Scene graph management and data streaming.
o Integrating physics engines or compute workloads within graphics pipelines.
o GPU driven rendering.
* Knowledge of GLTF or other modern scene/asset formats.
Responsibilities
* Work as part of a team developing global industry-standard vehicle simulation software.
* Design and develop new features using state-of-the-art graphics techniques.
* Produce high-quality software for customers.
* Maintain and improve existing products.
* Advocate good software engineering practices and continuous professional development.
* Work to delivery deadlines.
The Package
* Basic salary in the range £65,000 to £75,000 dependent on experience.
* Bonus Scheme - c10% of salary on-target payment.
* Fully Remote Working.
* 25 days holiday, Pension, Income Protection, Healthcare, Vehicle scheme etc.
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