A leading game development studio in Manchester is seeking a Senior Creature Artist to design, sculpt, and texture highly detailed creatures for their next-generation AAA games. Candidates should have a strong portfolio showcasing their creature design and sculpting skills, proficiency in industry-standard 3D software like ZBrush and Maya, and a solid understanding of anatomy and biomechanics. This role involves collaboration with concept artists and animators to create lifelike sci-fi creatures that enhance gameplay and storytelling. Competitive benefits and a commitment to diversity are offered.
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