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Junior concept artist - the multiplayer group (mpg)

Climax Studios
Concept artist
Posted: 12 February
Offer description

We are looking for a Junior Concept Artist to help MPG deliver expert art support to our client for a realistic fantasy genre project. You will work with the art/animation/tech art team and alongside production, design, QA and engineering teams in helping to deliver the best multiplayer experiences in the world.

You are a junior concept artist who has helped develop high quality concept art for game development. You are a budding expert in your field with direct experience to call upon. You are happy to work collaboratively across the team to ensure the best possible ideas are professionally presented and realised in-game.

You fully understand that your art skills will only get you so far when it comes to creating solutions and that your other non-technical skills, such as effective communication and teamwork play an important role in your work.

This is a perfect opportunity for the right person to help contribute to the visual direction for our exciting games.

Requirements

1. Concept Artist portfolio/showreel showing production ready concepts
2. Attention to detail with a strong ability to analyse and comprehend Visual Direction and adapt style as needed
3. Excellent understanding of traditional art skills, proportion, composition, lighting, colour etc
4. Solid problem solving: knowledge of typical concept art challenges in creating art for games
5. Excellent knowledge of typical concept art software and tools
6. A good communicator with the ability to verbalise conceptual thoughts and the willingness to accept constructive critique

What would help:

7. Experience creating concepts in 2D and 3D
8. Experience in a similar role is highly desirable

What you'll be doing:

9. Follow visual direction and technical briefs to create concept art across one or more areas, characters, environments, props, weapons and storyboarding
10. Work with guidance from more senior artists to help support the art team and needs of the project
11. Work using relevant 2D/3D concept software - plus game development software such as version control and production tools
12. Be proactive in seeking work, feedback and approval
13. Attend stand-ups, craft meetings, deep-dives, reviews, show and tells, etc

Benefits

Please don’t forget to include your CV, a cover letter, and links to your website or portfolio.

Our Benefits

Flexible working: Remote-friendly long before it was the norm, with core hours that support both great work and real life.
Support & wellbeing: Mental health first-aiders, therapy and coaching via Myndup, plus private medical insurance to help you stay healthy and supported.
Pension & life cover: A strong pension plan and life insurance to support your future and protect your family.
Time for you: Minimum 25 days’ holiday, a paid winter break, and 3 volunteering days each year to give back to causes you care about.
Parental leave: Family-first policies that support parents and caregivers with flexibility and balance.
Levelling up: Annual L&D budget, expert talks, game jams, and mentoring opportunities to help you grow your skills and career.

Role Information: EN

Studio: The Multiplayer Group

Location: Europe, United Kingdom

Area of Work: Game Development

Service: Create

Service Type: Art

Employment Type: Permanent

Working Pattern: Full Time

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

PERSONAL DATA PROTECTION POLICY

Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy

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