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Director, game product management

Southam
EA SPORTS
Product manager
Posted: 5h ago
Offer description

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Join to apply for the Director, Game Product Management role at EA SPORTS

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Codemasters has a long-standing reputation as one of the premier game developers in the industry. As a global team of creators, storytellers, technologists, experience originators and so much more, we believe that amazing games and experiences start with teams as inclusive and engaged as the players and communities we serve.

We're renowned for our innovation and passion for racing games, and we place enormous value on collaboration, innovation, and unique perspectives to continue evolving our titles for players worldwide.

We're looking for people with a passion for creating exceptional gaming experiences to help us deliver industry-leading titles. Join us on the road ahead!

This is a Hybrid remote/in-office position, based in our Birmingham studio.

We are looking for a Director, Game Product Management, reporting to the VP/GM of the F1 Studio in Birmingham. You will partner with the Studio leadership team to oversee all operational aspects of the business. This includes establishing functional processes and improving operational efficiency.

Role Responsibilities


* Accomplish a clear vision for new franchise live service mode targeting player experience and business-driven goals
* You will promote the future direction and goals of the franchise to empower important partners when making decisions which impact multiple franchise years and the full project scope
* Review data and make decisions on where the live service needs to focus
* Coordinate with creative director and producer/development director on how to bring those changes to bear
* Experience communicating product updates, milestones, and progress to internal and external partners between Project and Creative Leads on the annual release team to ensure integration of the Live Service mode with the wider UI/UX and broader feature set
* Oversee commercial performance of the F1 Live Service business
* Advocate goal driven feature design and roadmap planning across single features, a single title and across multiple titles in F1 HD franchise alike.
* Develop framework for economy design taking into account gameplay, genre, platform and business model.
* Use expert level understanding of all acquisition, engagement and monetization 'hooks' that help track performance and 'levers' to exercise during live service
* Establish a culture of thinking outside the box, constant learning, experimentation and validation
* Responsible for business planning and portfolio strategy across multiple F1 HD titles
* Lead product management team who handle the daily project direction

Requirements

* You will have at least 5+ years live service experience on previous titles
* Expert level understanding of game systems, how they interact and what impact they will have on indicators
* Expert in economy management; experience running economies for several titles over multiple years in live service.
* You will be willing to research and play all other major Live Service implementations to get an understanding of competitive landscape and learn language of the successful Live Service modes
* You will have experience working with a large organization, and cross collaborating across a wide ranging network of teams
* Built multi-year strategies in cross-functional environments

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.



Seniority level

* Seniority level

Director


Employment type

* Employment type

Full-time


Job function

* Job function

Product Management and Marketing
* Industries

Computer Games

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