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Sound designer - metaverse

London
Meta
Designer
Posted: 13 August
Offer description

Join to apply for the Sound Designer - Metaverse role at Meta

Join to apply for the Sound Designer - Metaverse role at Meta

Creative Audio is a centralized team that touches every product Meta produces, making our team integral to the company. We collaborate with product and creative teams across Meta to design audio for video, post-production audio, final mixing and mastering, audio field recording, sound effects, and large scale content projects across a wide range of software and hardware, including but not limited to your phone, glasses, VR headsets and a mix of Augmented Reality/Mixed Reality across these devices. Creative Audio is looking for an experienced Sound Designer to join our Metaverse Events and Avatars team at Meta. As a Sound Designer, you must have a passion for sound, and a demonstrated history of sound design for interactive and immersive experiences. You will be an instrumental part in the day-to-day sound design across Meta audio experiences. In this role you will collaborate closely with other team members and cross-functional product teams, as well as provide creative feedback. You will also be supporting game audio from our game studios, and entertainment content team, music and sports.

Sound Designer - Metaverse Responsibilities:


* Create world-class sound design for immersive experiences
* Collaborate closely with all partners to determine scope of work, planning and execution of sound design and implementation
* Gain an understanding of product voice in order to maintain quality and leverage existing content for product consistency and efficiency
* Contribute to the development of sound design systems by establishing audio design standards, guidelines, and best practices, while being the go-to expert for all things sound, including design standards, best practices, and implementation guidelines.
* Prepping and testing for implementation accuracy, as well as collaborating with internal and external team members to address bugs and optimize sounds in the product
* Execute in a fast-paced and highly fluid environment
* Collaborate closely with other sound designers to ensure systems alignment across products
* Collaborate closely with all partners to determine scope of work, planning and execution of sound design and implementation.
* Influence key business decisions within the organization and product/business area, leveraging clear data-driven decision making
* Influence and create unique, memorable sonic experiences in order to maintain quality and leverage existing resources for product consistency and efficiency

Minimum Qualifications:

* 10+ years of experience creating sonic experiences for products in mobile, hardware, and non-traditional or immersive environments.
* Experience with audio middleware (Wwise, FMOD).
* Experience creating original sound design for high-profile products or experiences.
* Experience with sound design synthesis and latest plugins.
* Proven communication and collaboration skills.
* Demonstrated music production experience.
* Demonstrated skills in Pro Tools and/or other professional DAW’s.
* Understanding of human-centered design.
* Experience managing, scoping and communicating project milestones and deliverables.
* Experience testing implementation of sounds.
* Troubleshooting and problem solving skills.
* Time-management and organizational skills to meet delivery specifications and deadlines.
* Understanding of Design Systems and systems thinking.
* Understand accessibility requirements.
* Experience communicating with technical teams and software developers to ensure seamless and efficient sound implementation.
* Experience operating autonomously and execute successfully.
* Experience in game audio and film, voice over, sound effect, foley, mixing, implementation essential.
* Experience communicating and collaborating with XFN teams.

Preferred Qualifications:

* Experience in designing audio for AR and VR experiences.
* Experience with game engines (Unity, Unreal).
* Experience recording in a studio and on location.
* Post-production skills, including editing and mastering.
* Knowledge of acoustics, equipment set ups and calibration.
* Experience mixing in a variety of formats, including spatial audio.
* Understanding of programming and technical sound paradigms in VR, AR, or other immersive mediums.
* Experience in managing projects and sound design teams.

About Meta:

Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.

Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.


Seniority level

* Seniority level

Not Applicable


Employment type

* Employment type

Full-time


Job function

* Job function

Marketing, Public Relations, and Writing/Editing
* Industries

Technology, Information and Internet

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