About:
CATCHES are backed by some of the most influential names in luxury fashion globally. We blend advanced 3D rendering, AI and VFX techniques to deliver unparalleled shopping experiences for luxury fashion.
We’re hiring an experienced Character Artist with knowledge of Metahuman workflows, rigging, body proportion fitting, and character sculpting.
Role:
You will be responsible for creating highly accurate Metahuman avatars based on reference images, metadata, and (in some cases) reference meshes.
This role requires precision, anatomical understanding, and the ability to follow a structured pipeline.
You will produce a complete Metahuman avatar package, including:
* A fully rigged base Metahuman mesh adjusted to reference.
* A sculpted enhancement mesh (on duplicate), also rigged.
* Beta slider tuning and extended Beta refinement.
* JSON exports for both base and extended Beta stages.
* Final FBX export of the sculpted mesh.
Skills: Blender, Character Art, MetaHuman, Unreal Engine, Digital Human Creation