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Open/speculative applications - environment art director

Oxford
Rebellion
Art director
Posted: 1 April
Offer description

We want you to #JOINTHEREBELLION!

For 30 years we’ve been independently developing and publishing incredible video games at our multiple studios founded by Jason & Chris Kingsley. Rebellion is more than just games — we also have a film studio, create board games, publish books, comics and graphic novels such as Judge Dredd.

We are on the hunt for an Environment Art Director to join our growing Art department, to manage and inspire a team responsible for building environment art and scenes, that will push the aesthetic bar for several new & exciting projects we have in the works.

You will be responsible for defining the visual style of environments across a range of upcoming video games, applying visual standards, collaborating with discipline leads, and overseeing day‑to‑day Environment Art production.

This role is based at our riverside headquarters in Oxford. We can provide a relocation package, including moving assistance, temporary accommodation and full support to ensure a smooth transition.


Responsibilities

* Collaborate with the Code, Design and Art teams to identify, research and implement innovative ideas and technical approaches for each project.
* Drive research and development into new software and art techniques, staying abreast of emerging trends and technologies in games, media, and visual effects.
* Define best practices, workflows and pipelines, and develop/improve existing processes.
* Inspire, mentor and train artists to ensure solid foundations and career development.
* Establish clear in‑game budgets and ensure proper game performance and optimisation.
* Be involved with the recruitment needs of your team.
* Communicate and collaborate with key stakeholders to confirm task direction and consistency of own work.
* Ensure environment art is produced efficiently, to a high quality, on time.


Requirements

* Extensive leadership experience, shipping 3D game titles on multiple platforms.
* Creative eye and aesthetic judgment to drive and critique visual quality.
* Exceptional understanding of the game development process from concept to optimisation.
* Strong technical understanding of common and proprietary tools and technology used for content creation.
* Diligence with individual and team tasks, considering scheduling and budget limitations.
* Solid knowledge of industry‑standard task tracking software such as Jira and Excel.


Benefits

* 22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service at 5 years – one day each year until 31 days).
* Private Medical Insurance, healthcare cash plan, including dental and vision.
* Life Assurance, Income Protection & Critical Illness Cover.
* Enhanced Family Leave.
* Interest‑free, tax‑free loans.
* Enhanced Pension Scheme.
* EAP – range of mental health and wellbeing support.
* Loads more, including discounts, freebies, and social events.


Right to Work Statement

This role is only open to applicants who have the permanent right to work in the UK. We are unable to provide or take over visa sponsorship, now or in the future. Applicants must therefore be able to demonstrate their ongoing eligibility to work in the UK without need for employer sponsorship.


Location – Oxford HQ

Our riverside headquarters in Oxford are a short walk from the city centre, with excellent transport links to London, Birmingham, Manchester, Reading, and more. We offer free parking at the studio, an open‑plan office that promotes teamwork, and free hot drinks, a tuck shop, and proximity to local pubs, cafés and dining options.

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Open/speculative applications - environment art director
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