We want you to #JOINTHEREBELLION!
For 30 years we’ve been independently developing and publishing incredible video games at our multiple studios founded by Jason & Chris Kingsley, but Rebellion is more than just games. We have our own film studio, we create board games, publish books, and through 2000AD, publish comics and graphic novels such as the amazing Judge Dredd.
We’re looking for a Lead UI Artist to lead a team of UI artists and designers across multiple exciting unannounced titles currently in development. This is a fantastic opportunity to join the team behind the Sniper Elite series and fresh off the success of Atomfall, our biggest launch to date.
Using your extensive experience in the UI/UX field, you will join a highly collaborative environment, working as part of a multidisciplinary leadership team, to help inspire a team of UI Artists, Technical UI Designers and UX Designers to shape the vision, aesthetic and implementation of the UI for an unannounced title.
What we need is someone who knows how useful data is in analysing and reacting to user behaviour and feedback but also someone who loves working with other people. We believe that UI is never solved by a single person or a single point of view and that is why we want the best collaborators so that we can work together to make memorable experiences for us and for our players!
This role is based at our riverside headquarters in Oxford, offering a creative and relaxed atmosphere where teamwork drives our success. We can provide a relocation package, including moving assistance, temporary accommodation, and full support to ensure a smooth transition to your new environment.
Responsibilities:
1. Lead the UI team, design and iterate UX and drive the UI/UX deliverables for the project
2. Build a UX strategy for a brand-new game, helping to shape the UX vision in collaboration with experts from the Design team
3. Drive the delivery and quality of the UI for the project, mentoring and supporting UI designers, artists, and technical designers
4. Proactively manage team performance and development through regular feedback and performance reviews
5. Guide the creation of high-quality UI, ensuring this meets both the artistic vision and technical constraints
6. Take ownership of UI design documentation, helping to define style, usability goals, and player experience
7. Collaborate with cross-functional teams to help define and evolve workflows, pipelines, and long-term UI/UX goals
Requirements
8. Experience designing UX/UI
9. Experience managing a small team through all phases of the project lifecycle
10. Portfolio showing experience designing high fidelity UI using industry standard tools,, Adobe XD, Illustrator, Sketch, Figma, etc
11. Able to effectively communicate whilst building long-term, trusting relationships with a wide range of people
12. Passionate about video games & games development.
Benefits
We offer an extensive benefits package to our team including:
13. 22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service at 5 years – one day each year until you reach 31 days)
14. Private Medical Insurance, healthcare cash plan, including dental and Vision
15. Life Assurance, Income Protection & Critical Illness Cover
16. Enhanced Family Leave
17. Interest Free, Tax-Free loans
18. Enhanced Pension Scheme
19. EAP a range of Mental Health and Wellbeing Support
20. Plus loads more… including a wide range of discounts, freebies, and social events!
Right to Work Statement
This role is only open to applicants who have the permanent right to work in the UK. We are unable to provide or take over visa sponsorship, either now or in the future. Applicants must therefore be able to demonstrate their ongoing eligibility to work in the UK without the need for employer sponsorship.
Life at Our Oxford HQ
Our riverside headquarters in Oxford places you a short walk away from the city centre. Renowned for its rich historical backdrop and esteemed educational institutions, Oxford offers a unique blend of tradition and modernity, with its beautiful architecture and green spaces.
Oxford also boasts excellent transport links, making it easy to navigate both the city and the wider country. The city’s train station, just a short walk from our studio, offers frequent services to London, as well as direct routes to major cities like Birmingham, Manchester, and Reading and we also offer free parking at the studio.
Our open-plan office promotes teamwork and innovation, with regular interaction with senior management and other departments, alongside access to free hot drinks, a handy tuck shop onsite and a range of local pubs, cafes and dining options nearby helping make every workday enjoyable!
Inside Rebellion
Whichever team you join at Rebellion we are proud of our open, friendly, and creative atmosphere. We love what we do, and we have fun doing it! As a big indie developer, we have complete creative freedom over our titles which allows us to work on a massive variety of projects across all the major platforms.
Find out more about us here
Our size, stability, and the variety of in-house expertise across multiple industries, makes Rebellion completely unique! We work in our own way, and we celebrate that as the key to our success. We foster an inclusive culture where you are encouraged to be yourself, to express your creativity and your talent. We are people focused and will support you in every way to can be the best at what you do. We recognise the importance of enjoying what you do and having a healthy work-life balance. We offer a friendly, creative, and relaxed working atmosphere, with sensibly managed projects and a wide variety of benefits and development opportunities for all our teams to ensure you are fully supported with your physical and Mental Well-being.
We are actively recruiting for a diverse team and continue to add to our culture of growth and inclusion. Rebellion encourages innovation in all areas, and we look forward to hearing how you can help us to be better. We encourage all demographics of culture, gender, ethnicity, neurodiversity and beyond, because a representative team makes better products.