Jobs
My ads
My job alerts
Sign in
Find a job Career Tips Companies
Find

Lighting artist

High Wycombe
Vertpaint Studios
Posted: 5h ago
Offer description

Senior Unreal Lighting Artist – Available ASAP


Vertpaint Studios is seeking an experienced Senior Unreal Lighting Artist to join the team for our upcoming horror title Ritual Tides. This is a unique opportunity to shape the visual tone of a deeply atmospheric game, collaborating with a passionate and skilled remote team.


Join our public Discord for project updates and community discussions: https://discord.gg/ritualtides


Note: Please follow server rules and keep employment-related topics in the appropriate channels.


Role Overview:

You’ll be responsible for crafting visually exceptional, compelling lighting setups in Unreal Engine 5 that heighten mood, tension, and immersion. The ideal candidate will have a deep understanding of lighting principles, a cinematic eye, and experience working on visually ambitious games.


Key Responsibilities:

Design and implement high-quality lighting in UE5 for indoor and outdoor environments across multiple UK-inspired biomes.


* Collaborate with art direction to establish and maintain consistent mood and visual storytelling.
* Optimize lighting for performance across platforms without compromising visual quality.
* Work closely with environment and level artists to ensure scenes are compositionally strong.
* Develop and maintain lighting pipelines and best practices for the team.


Must-Have Requirements:


* Demonstrated experience lighting real-time environments in Unreal Engine 5, ideally in a shipped game or high-fidelity demo.
* Understanding of fog, volumetrics, and visual effects integration.
* Deep understanding of UE5’s lighting systems including Lumen, Lightmass, post-process volumes, and exposure.
* Strong grasp of color theory, contrast, and atmosphere in storytelling.
* Ability to work independently and communicate clearly within a remote team structure.
* A strong portfolio showcasing lighting work in games or real-time environments.


Nice-to-Haves (but not required):

* Experience working on horror, narrative-driven, or atmosphere-heavy games.
* Familiarity with environment composition and level art fundamentals.
* Experience with cinematics or sequencer lighting in Unreal.
* Knowledge of photogrammetry pipelines and how lighting interacts with scan-based assets.


Working Hours:

This is a fully remote position, but candidates must be available to collaborate during UK business hours (BST).


To Apply:

Send your portfolio, CV, and a brief cover letter explaining why you’re interested in this role.


We look forward to seeing your work!

Apply
Create E-mail Alert
Job alert activated
Saved
Save
See more jobs
Similar jobs
jobs High Wycombe
jobs Buckinghamshire
jobs England
Home > Jobs > Lighting Artist

About Jobijoba

  • Career Advice
  • Company Reviews

Search for jobs

  • Jobs by Job Title
  • Jobs by Industry
  • Jobs by Company
  • Jobs by Location
  • Jobs by Keywords

Contact / Partnership

  • Contact
  • Publish your job offers on Jobijoba

Legal notice - Terms of Service - Privacy Policy - Manage my cookies - Accessibility: Not compliant

© 2025 Jobijoba - All Rights Reserved

Apply
Create E-mail Alert
Job alert activated
Saved
Save