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Technical artist

Oxford
Permanent
Rebellion
Technical artist
Posted: 5 February
Offer description

Overview

We want you to #JOINTHEREBELLION! For 30 years we've independently developed and published video games at our multiple studios founded by Jason & Chris Kingsley. Rebellion is also involved in a film studio, board games, books, and through 2000AD publish comics and graphic novels such as Judge Dredd. We are seeking a Technical Artist to join our dynamic Technical Art team to work on exciting, yet-to-be-announced projects. This is your chance to be part of a studio renowned for the Sniper Elite series and fresh from Atomfall, our biggest game launch to date.

Your role as a Technical Artist will be to research and create solutions to support the art asset pipeline, participate in the creation of technical art features, and implement these within our proprietary engine. You will work with artists and programmers to create 3D art and bring it to life in the engine, review creative processes, and identify opportunities for improvements to ensure our games align with industry standards.

You will play a key role in developing workflows to enable high-quality and efficient art, while guiding the art team during creation and optimization of objects within our AAA games. This is a real opportunity to influence the technical art direction of Rebellion's future projects.

This role is based at our riverside headquarters in Oxford, offering a creative and relaxed atmosphere where teamwork drives our success. We can provide a relocation package, including moving assistance, temporary accommodation, and full support for a smooth transition. We value face-to-face collaboration but are open to hybrid options based on individual needs.


Responsibilities

* Maintain and improve existing art workflows and practices.
* Identify inefficiencies in the art creation workflows and propose solutions.
* Design and implement new pipeline and optimization tools to aid content creation.
* Guide artists in learning new and best practices in content creation and optimization.
* Author and improve technical documentation and tutorials around our tools.
* Identify assets and areas for optimization through performance profiling.


Requirements

* Strong understanding of art creation workflows.
* Sound understanding of art fundamentals, such as composition.
* Good experience within Maya, Blender or 3DS Max.
* Solid understanding of runtime performance costs and how to optimise content.


Desirable

* Knowledge of procedural content creation packages is a bonus.
* Experience with photogrammetry is advantageous.
* Previous experience with Adobe Substance Automation Toolkit is highly sought after.


Benefits

* 22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service at 5 years - one day each year until you reach 31 days)
* Private Medical Insurance, healthcare cash plan, including dental and Vision
* Life Assurance, Income Protection & Critical Illness Cover
* Enhanced Family Leave
* Interest Free, Tax-Free loans
* Enhanced Pension Scheme
* EAP a range of Mental Health and Wellbeing Support
* Plus loads more including a wide range of discounts, freebies, and social events!


Right to Work

This role is only open to applicants who have the permanent right to work in the UK. We are unable to provide or take over visa sponsorship, either now or in the future. Applicants must therefore be able to demonstrate their ongoing eligibility to work in the UK without the need for employer sponsorship.


Life at Our Oxford HQ

Our riverside headquarters in Oxford places you a short walk away from the city centre. Oxford offers a rich historical backdrop and modern amenities, with beautiful architecture and green spaces. It also has excellent transport links, including a train station with frequent services to London and direct routes to major cities. Free parking is available at the studio. Our open-plan office promotes teamwork and innovation, with regular interaction with senior management and other departments, plus access to free hot drinks, a tuck shop onsite, and nearby pubs, cafes, and dining options.


Inside Rebellion

Whichever team you join at Rebellion, we are proud of our open, friendly, and creative atmosphere. We love what we do, and we have fun doing it. As a big indie developer, we have creative freedom over our titles and work on a wide variety of projects across major platforms.

Find out more about us here Our Careers page lists all live vacancies: Rebellion Careers.

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