Senior Graphics Engineer, Unity Studio Productions
Brighton, United Kingdom, Full-time
The opportunity
The Unity Studio Productions team is a group of highly skilled Software Developers and Technical Artists with deep expertise in the Unity platform, whose main goal is to help our customers improve their projects, internal workflows, and assist them in the resolution of very challenging technical problems, bridging with the Unity Engine team in the process. To do this, we provide a series of short‑term and long‑term co‑development services that can range in duration from one week to eighteen months and beyond.
Our customers include globally known game development studios and publishers in need of having their games’ performance optimized, their visual targets met, ported to difficult platforms, and timely advice on how best to use Unity. If you’re technically skilled, customer‑focused, curious, and thrive on variety, this job will suit you.
Your day‑to‑day work will include collaborating with game development studios, optimizing their games, developing solutions for their most challenging problems, and striving to ensure that their projects succeed.
We’re committed to maintaining a diverse team, and we welcome and encourage applicants with diverse experiences and backgrounds.
What you’ll be doing
* Working closely with external customer teams to develop games and game production tools.
* Assisting in the planning of customer projects by evaluating, scoping, and task and time estimation breakdown.
* Build close relationships with Unity’s internal development teams, and provide customer feedback and production verification of future features of Unity technology and services.
* Efficiently solve problems, communicate, and educate our clients, both remotely and on‑site at their offices.
* Proactively train yourself to remain at the forefront of Unity Engine technology and game content creation technology.
* Visit customers for short‑term consultations and give them advice on how to improve their existing projects.
What we’re looking for
* Experience on a variety of game projects, platforms, not necessarily all Unity.
* Understanding of the technical challenges related to complex game development environments.
* Ability to adapt to customer production environments and in some cases, take over work streams in collaboration with the customer.
* Ability to work closely in a team, plan, coordinate, communicate work intentions, progress, and deliver work in a timely manner, dealing with the usual complications of game development.
* A proactive mentor who excels at technical documentation and cross‑departmental problem‑solving, translating complex technical topics into understandable concepts for both technical and non‑technical stakeholders.
* The ability to work independently, identifying and clarifying the tasks, assisting the Project Manager and more inexperienced developers.
* The ability to develop and debug code written in a large multithreaded C# or C++ codebase, using a multi‑platform engine (e.g. Unity, Unreal, in‑house)
* Understanding of rendering pipelines, GPU architecture and performance and optimization techniques.
* Deep technical expertise in the Unity ecosystem, including C#, ScriptableObjects, Addressables, Unity Lifecycle and modern render pipelines (URP/HDRP).
* Experience with modern graphics APIs (Metal, Vulkan, DirectX12)
* Experience with modern graphics techniques and shader languages (HLSL/GLSL, etc.)
* Experience optimizing rendering performance on diverse target hardware platforms (Mobile, PC, Console).
* Proven ability with a wide‑range of GPU profiling and debugging tools (e.g. NSight, PIX, RenderDoc, Xcode, etc.).
* Proven ability to profile and optimize CPU, GPU, and memory usage using the Unity Profiler, Frame Debugger, and RenderDoc.
You might also have
* Experience (or strong interest) in high‑performance paradigms like DOTS, ECS, and the C# Job System.
* Experience with Version Control (Git/Perforce) in a production environment.
* Experience in delivering training/technical talks and writing technical articles.
* Awareness of AI/ML workflows and an understanding of how to leverage emerging technologies to deconstruct and solve complex problems.
Additional information
* Relocation support is not available for this position.
* Work visa/immigration sponsorship is not available for this position.
Benefits
* Comprehensive health, life, and disability insurance
* Commute subsidy
* Employee stock ownership
* Competitive retirement/pension plans
* Generous vacation and personal days
* Support for new parents through leave and family‑care programs
* Office food snacks
* Mental Health and Wellbeing programs and support
* Employee Resource Groups
* Global Employee Assistance Program
* Training and development programs
* Volunteering and donation matching program
Unity is a proud equal opportunity employer. We are committed to fostering an inclusive, innovative environment and celebrate our employees across age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation or any other protected status in accordance with applicable law. Our differences are strengths that enable us to support the growing and evolving needs of our customers, partners, and collaborators. If you have a disability that means there are preparations or accommodations we can make to help ensure you have a comfortable and positive interview experience, please fill out this form to let us know.
This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language as the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English.
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