# Senior/Principal Audio DesignerFrontier is an independent video game developer and publisher, crafting immersive gaming experiences with fun gameplay and unparalleled artistic quality. Renowned for its iconic creative management simulation games, Frontier captivates players worldwide with immersive and authentic game worlds. The modern studio is located in the vibrant technology hub of Cambridge (UK). The talented team at Frontier are dedicated to nurturing our existing portfolio and delivering our exciting future roadmap.*This role is offered on a full in-studio basis or a hybrid basis (minimum 3 days per week in the studio). We can provide a comprehensive relocation support package as part of any offer, should you need to relocate.*We’re looking for an Experienced Audio Designer to join our Game Audio team. In this role, you’ll get the opportunity to use your experience to take ownership for the planning and delivery of complex and critical audio for our games, working across disciplines to deliver feature work. As an experienced team member, you’ll mentor more junior team members and collaborate across disciplines, contributing to both the creative and technical direction of game audio.* Delivering and implementing complex game audio assets independently and in line with the game direction* Holding the vision of an audio project pillar and aiding the Lead in managing the work on time* Helping Leads and Audio Producers identify features and break these down into tasks* Owning all communication necessary to deliver feature areas, facilitating and managing cross-discipline collaboration to achieve alignment manage bottlenecks* Collaborating with developers across the project and within the audio team to design and implement immersive and informative audio features, consistently considering user experience* Working in the game and using debug, test-worlds and development tools to check implementations* Mentoring, supervising, and guiding less experienced team members* Managing smaller teams as a feature owner or on smaller-scale projects when required.* Extensive experience in game audio or sound design from a relevant adjacent field* Experience of shipping several projects with extensive cross discipline (animation, UI etc.) involvement* Strong understanding of interactive audio systems and game audio implementation.* An expert level of ability and familiarity with DAWs (we use Reaper) and the integrated use of plug-ins* Ability to hold and communicate a creative vision* Ability to inspire others by example and the desire to raise the audio quality bar and the user experience.* An interest in video games (especially Frontier games) and the industry* Worked with game audio middleware, we specifically work with Wwise* Experience in mentoring less experienced sound designers* Previous people management experience and a desire to step into a Lead role in the future.### WHAT WE CAN OFFER YOUYou will work with talented and passionate people to support, develop or publish our sophisticated and enduring games, in a creative, collaborative and inclusive environment. We love what we do, and we work hard to provide outstanding experiences for our players. Wellbeing is a big focus at Frontier, and we are continually evolving how we can support our people. We encourage a healthy work/life balance and provide a range of wellbeing activities, initiatives and sessions to support both mental and physical health. We offer a competitive salary and benefits package, which includes a success-based annual bonus, share option schemes, life assurance, private family healthcare, flexitime working hours, enhanced maternity/paternity leave, in-house subsidised catering, support with relocation, a Cycle to Work scheme, free bike servicing, and social activities and events. We strive to create an environment where everyone can fully demonstrate their capability and potential. If you therefore need any reasonable adjustments to support you during the recruitment process, please speak to your Talent Acquisition representative. For queries, please email: recruitment@frontier.co.uk- ### Designer Link us to reels that really show your design skills. It is fine to choose game trailers or scenes from movies and re-design them. Annotate the work you did. Show us how good you are at storytelling with audio and your attention to detail.- ### Coder We pride ourselves on having developed a powerful audio code framework that sits between Wwise and our proprietary Cobra engine, which enables us to contextualise and streamline events and other data sent to Wwise. This has enabled us to free up the audio design team to focus on artistic considerations and not have to worry quite so much about the technical constraints of a platform. It also frees up coders to focus on more interesting and technical solutions both cross-project and any unique system requirements within projects themselves.
#J-18808-Ljbffr