We develop mobile games for iOS and Android, optimized for devices with 1-2 GB RAM. Game types range from kids’ educational titles to farm games, casual projects, and simulators.
Important: The role is based in Georgia
We use a lightweight and high-performance tech stack:
* Unity URP or the standard render pipeline
* C#
* DOTween for animations and UI
* Addressables for memory optimization and on-demand asset loading
* Cinemachine when needed
* Firebase, AppMetrica for analytics and user behavior tracking
* Ads SDKs, In-App Purchases
* Clean architecture without heavy DI frameworks (we rarely use Zenject)
Developer works closely with:
* other Unity developers
* 2D artists
* animators
* VFX artists
* a project manager
* a game designer/producer
This is not a solo role – you’ll be part of a small cross-functional team.
Important requirements:
* Experience with ECS
* Experience working on highload products
* Proven CPU/GPU/RAM optimization experience
Additional information:
* The employment is under a Georgian labor contract: 1-year agreement with a 3-month probation period
* Official public holidays, paid sick leave, paid vacation per Georgian law, plus health insurance
* The salary is specified in USD, but payouts are made in GEL at the official exchange rate of the National Bank of Georgia.
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