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Animator (houdini specialist)

Bolton
MCG Talent
Animator
Posted: 16h ago
Offer description

Job Title: Animator (Houdini Specialist)

Location: UAE / Open to Remote

Reporting to: Creative Director / Head of Production

Role Overview

We are looking for a hands-on Animator with strong Houdini expertise to support the creation of high-quality motion, animation, and show builds across live projects and pitches.

This role is highly execution-focused, requiring someone who can assemble scenes, implement client feedback efficiently, and work within internal tools and pipelines. The ideal candidate is detail-oriented, technically strong in Houdini, and comfortable working in fast-paced, client-driven environments.

Key Responsibilities

Animation & Build

* Create and assemble static builds, animations, and show sequences using Houdini
* Work within internal tools and pipelines to construct scenes and deliver assets efficiently
* Support both live projects and pitch work, adapting quickly to changing requirements

Houdini Execution

* Develop and refine procedural setups, simulations, and animation systems in Houdini
* Ensure all work is optimized for performance and aligned with production standards
* Troubleshoot and resolve technical challenges within Houdini workflows

Feedback & Iteration

* Implement client and internal feedback quickly and accurately
* Collaborate closely with creative and production teams to refine output
* Maintain consistency and quality across iterations

Collaboration

* Work closely with artists, designers, and technical teams to deliver cohesive outputs
* Support the team in meeting tight deadlines and high-quality expectations

Key Requirement (Critical)

* Strong, hands-on experience with Houdini is essential
* Candidates without solid Houdini experience will not be considered due to onboarding complexity and pipeline dependency

Target Background / Ideal Experience

We are particularly interested in candidates from:

* Motion design studios with strong Houdini integration
* VFX houses, ideally within commercial/advertising environments
* Game development studios where Houdini is embedded in the production pipeline

Key Requirements

* 3–6+ years of experience in animation, motion design, or VFX
* Proven experience working extensively in Houdini
* Strong understanding of animation principles, timing, and composition
* Experience working within structured pipelines and production workflows
* Ability to work under pressure and manage multiple iterations

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