Join to apply for the Game Technical Artist (Contractor) role at Huawei Technologies Research & Development (UK) Ltd
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Join to apply for the Game Technical Artist (Contractor) role at Huawei Technologies Research & Development (UK) Ltd
About Huawei Research And Development UK Limited
Founded in 1987, Huawei is a leading global provider of information and communications technology (ICT) infrastructure and smart devices. We have 207,000 employees and operate in over 170 countries and regions, serving more than three billion people around the world.
Our vision and mission is to bring digital to every person, home and organization for a fully connected, intelligent world. To this end, we will drive ubiquitous connectivity and promote equal access to networks; bring cloud and artificial intelligence to all four corners of the earth to provide superior computing power where you need it, when you need it; build digital platforms to help all industries and organizations become more agile, efficient, and dynamic; redefine user experience with AI, making it more personalized for people in all aspects of their life, whether they’re at home, in the office, or on the go.
This spirit of innovation has led Huawei to work in close partnership with leading academic institutions in the UK to develop and refine the latest technologies. With a shared commitment to innovation and progress, both parties have worked together to achieve common goals and establish a strong partnership. The partnership between UK and Huawei help to develop the technologies of the future that will transform the way we all communicate, work and live.
For the past 30 years we have maintained an unwavering focus, rejecting shortcuts and easy opportunities that don't align with our core business. With a practical approach to everything we do, we concentrate our efforts and invest patiently to drive technological breakthroughs.
This strategic focus is a reflection of our core values:
* staying customer-centric,
* inspiring dedication,
* persevering,
* Growing by reflection
Huawei Research And Development UK Limited Overview
Huawei’s vision is a fully connected, intelligent world. To achieve this, we work to inspire passion for basic research around the world. Our combined passion drives development across the global innovation value chain. Huawei has the largest Research and Development organization in the world with 96,000+ employees in research centers around the globe. In the UK, we already have design centers in Cambridge, London, Edinburgh and Ipswich. We continue to explore and define new research directions and new services. We have expanded our collaborations with academic researchers; researched new network architectures, integration of communications and key enabling technologies; and developed the fundamental theories of these technologies. We invite you to join us on this exciting journey and drive your career forward.
Job Summary
Kirin platform is the groundbreaking SOC that powers Huawei mobile phone and other devices. In order to provide the best-possible experience for our customers, we’re looking for world class experts in Game Graphics.
As a Technical Artist contractor with the Kirin team, you will work alongside the Graphics & AI Algorithm teams to create interactive, visually appealing applications, scenes and training material. You will be working on projects that builds on cross-domain topics: AI, Computer Vision and Graphics. You will design scenes, cinematics and interactive applications to be used by the Kirin team in software development and research projects, focusing on creating malleable solutions that meet a large range of criteria. A successful candidate should have hands-on experience in Computer Graphics and Game Engines.
Job Purpose:
* Be responsible for Interactive Scene and Cinematic development in Game Engines, particularly Unreal Engine 5.
* Liaise with the Graphics & AI Algorithm and GPU software teams to generate applications that fit their needs.
Key Responsibilities:
1, Create Applications containing Scenes and Cinematics for use in research projects.
2, Implement basic interactivity and usability for the applications.
3, Where necessary integrate graphics algorithms into the applications in-engine.
4, Provide tooling as required within the applications in-engine.
This job description is only an outline of the tasks, responsibilities and outcomes required of the role. The jobholder will carry out any other duties as may be reasonably required by his/her line manager. The job description and personal specification may be reviewed on an ongoing basis in accordance with the changing needs of Huawei Research and Development UK Limited.
Required:
* 4+ years of experience working in real-time rendering engines, especially Unreal Engine and Unity.
* Understanding of industry standard game-design practices.
* Applicable knowledge of programming or scripting in-engine.
* Experience with shader/material creation (HLSL/GLSL or UE5/Unity Material graph)
* Participated in the full development cycle of mobile/PC game(s) starting from basic prototypes through to release.
* Bachelor’s/MSc/Phd degree in relevant disciplines such as Game Design, Computer Science or Computer Graphics (etc.)
* A passion for graphics and games or real-time rendering technology.
* Strong problem-solving skills and attention to detail.
* Excellent communication and teamwork abilities.
* Good written and spoken English.
Desired:
* Proficiency in industry-standard 3D modelling software such as Blender, Maya or 3DS Max.
* Proficiency with graphics programming languages such as OpenGL, Vulkan or DirectX.
* Understanding of graphics programming lighting techniques such as deferred rendering and ray-tracing, and/or understanding of image processing techniques such as Bloom, DoF blur, super-resolution and frame-generation.
Seniority level
* Seniority level
Mid-Senior level
Employment type
* Employment type
Full-time
Job function
* Job function
Design, Art/Creative, and Information Technology
* Industries
Telecommunications
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