Real-Time VFX Artist (Unreal Engine - Game Development)
Vertpaint is looking for a Real-Time VFX Artist with Unreal Engine experience to join our growing team of artists and designers working on visually rich, atmospheric worlds.
About the Role
We’re seeking someone with a strong grasp of real-time visual effects and an eye for realism/cinematic detail. You’ll work closely with our weapon, environment and gameplay teams to craft dynamic, immersive VFX that bring our worlds to life.
Key Responsibilities
* Create real-time water effects (shoreline interactions, rainfall, splashes, etc.)
* Develop muzzle flash and black powder discharge effects for 19th-century firearms
* Design realistic blood and gore FX for gameplay and cinematics
* Build environmental effects, such as fog, embers, debris, smoke, and wind-driven elements
* Optimize effects for performance in Unreal Engine 5
* Collaborate with the art direction team to maintain a cohesive visual tone
Requirements
* Proven experience creating real-time VFX in Unreal Engine (Niagara essential)
* Strong understanding of shaders, materials, and particle systems
* Ability to balance realism and stylization to match art direction
* Good communication skills and comfort working in a fully remote setup
Nice to Have
* Experience with historical or horror-themed projects
* Knowledge of real-world fluid and smoke simulation principles
* Familiarity with Substance Designer/Painter or Houdini for texture and mesh generation
Details
* Position: Real-Time VFX Artist
* Location: Fully Remote
* Contract: Freelance or full-time options available
If you’re passionate about crafting atmospheric, story-driven visual experiences and thrive in a collaborative remote environment, we’d love to hear from you.