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Unity / atavism technical artist & developer

FreelanceJobs
Technical artist
Posted: 16 February
Offer description

Build a 1:1 functional clone of a classic MMO using Unity 3D and Atavism Online. Your goal is to migrate legacy assets and server logic into a modern engine while maintaining absolute mechanical and visual fidelity.

Key Responsibilities

• Atavism Integration: Implement core MMO mechanics (combat, networking, inventory) via the Atavism framework.

• Asset Reconstruction: Convert and optimize legacy graphics and models for Unity.

• AI-Enhanced Workflow: Use AI tools to upscale textures and automate asset conversion from sources.

• Mechanical Accuracy: Ensure gameplay and UI match the original reference exactly.

Requirements

• Atavism Expertise: Mandatory, proven experience with the Atavism Online engine.

• Unity Mastery: Strong C# skills and deep knowledge of the Unity pipeline.

• Reverse-Engineering: Experience "cloning" mechanics or working with legacy file formats.

• Tech-Forward: Proficient in using AI assistants and upscalers to bridge the gap between old and new tech.

If you have the technical precision to bridge the gap between nostalgia and modern tech, we want to see your work. Help us breathe new life into a masterpiece.

Contract duration of more than 6 months. with 40 hours per week.

Mandatory skills: Unity, 3D Modeling, Game Development, Game Design, Animation

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