Sprung Studios is looking for an experienced Technical Artist to join our Brighton Studio. We are interested in hearing from individuals who are passionate about games, Technical Art, and delivering high-quality UI experiences.
Who we are:
We are specialists in UX/UI for video games and a globally recognized partner for the games industry. We have worked on some of the world's biggest games for clients such as EA, Microsoft, Bethesda, SEGA, and many more. We are a growing company of 80+ people across Brighton (UK) and Vancouver (Canada).
Our Values:
We make Sprung Studios a great home for people who love making games by setting a high bar for diversity and inclusion and fostering a fair, collaborative, high-performing culture.
To get there, we’re driven by a few simple beliefs.
We believe:
* That people work better when they have a healthy work/life balance (no overtime or crunch)
* In mental health being a primary focus for our studio
* That people work better with a mixture of remote and in-person collaboration
* That teams win together only when they are both diverse and inclusive.
* In leveraging our strengths, knowing our weaknesses, and being honest about both is the best way to succeed, whether that’s in the office or in a game.
* That work can be a place where you make lifelong friends, partner with ambitious teammates, and embrace the joy of making games.
* That these beliefs will help us surface the best ideas, challenge the status quo, and ultimately make better games.
What You’ll Do:
Job Responsibilities
* Work with Production, Motion, Engineering and UX/UI Designers to create interfaces for games on console, PC and mobile
* Work in engine using relevant UI tooling
* Take wireframes, design specifications and turn them into reality
* Use engine/animation tools to bring the UI to life
* Assist in the design of UI functionality
* Implement UI design assets in-game
* Design and create UX and UI materials, shaders and particle effects
* Prepare textures, images and other UI assets for in-engine use
* Integrate animations and FX into the project
* Build widget layouts using optimized UI components
What You’ll Bring:
* 2+ years games industry experience
* Extensive knowledge of Unreal Engine or Unity UI development tools and material pipeline
* Experience in creating complete UI systems
* Experience using visual scripting technologies
* Bringing UI to life through motion/transition design
* Comfortable working with teams across the world and in different timezones
* Proven experience of working in a feature-led/pure agile environment
* Exposure to UI system creation on multiple platforms
* Adobe Suite experience
Why work at Sprung Studios?
* Competitive salary and benefits
* Diverse work environment
* Studio-wide Christmas shutdown
* A positive working environment with fun and friendly team members
* A good work-life balance with a hybrid working style
* Regular team outings
* Personal time off benefit
Sprung Studios is proud to be an Equal Employment Opportunity employer. We're dedicated to attracting, retaining, and developing our people regardless of gender identity, ethnicity, sexual orientation, disability, and age. Applications are encouraged from all sectors of the community. We’re committed to replying to each application and look forward to contacting you.
We are working with a hybrid model. Mondays and Fridays are an option to work from home, with everyone in the Studio on Tuesdays, Wednesdays, and Thursdays. This role will begin with an initial 12 month FTC.
This is not a remote position.
No agencies, please!