Software Engineer - Compiler
Role Overview:
Develop and optimize compiler technologies for our RISC-V vector core, focusing on efficient code generation and optimization for graphics and AI workloads.
Key Responsibilities:
* Develop and maintain compiler backend for our RISC-V vector extensions
* Implement code generation and optimization passes for graphics and AI workloads
* Contribute to shader compilers for Vulkan and other graphics APIs
* Work on vectorization and auto-parallelization strategies
* Collaborate with hardware team on ISA definition and enhancements
* Benchmark and optimize compiler performance for key workloads
* Contribute to documentation and developer resources
Requirements:
* 5+ years of experience in compiler development
* Strong knowledge of LLVM or similar compiler infrastructure
* Experience with code generation for vector architectures
* Understanding of graphics shader compilers and/or AI compiler stacks
* Familiarity with RISC-V architecture and vector extensions (preferred)
* Strong C++ programming skills
* Background in performance analysis and optimization