Requirements
Must have:
- Proven experience designing user interfaces through a human-centred design process, ideally in complex or embedded systems. - Strong portfolio showcasing end-to-end UX design, including research, prototyping, testing, and delivery. - Proficiency in Figma, including prototyping, use of components, variants, auto layout, and libraries. - Experience working within and contributing to a design system and component library. - Strong understanding of usability, accessibility, and user experience principles. - Ability to design and deliver user stories, journeys, and prototypes that reflect customer needs and business goals. - Comfortable working in agile, multi-disciplinary teams and fast-paced environments. - Excellent communication and influencing skills, with the ability to engage stakeholders at all levels and present complex ideas clearly. - Confident facilitating workshops and synthesising feedback into actionable design improvements. - Familiarity with the automotive or consumer electronics landscape, including awareness of UX/UI consistency across platforms. - Ability to incorporate customer feedback, usage metrics, and research insights into design decisions. - Experience designing for automotive, mobility, or embedded systems (desirable). - Familiarity with Agile and Scrum methodologies (desirable). - Exposure to behavioural research methods and interpreting qualitative and quantitative data (desirable). - Experience conducting various forms of user research and synthesizing the data to inform design decisions (desirable). - Bachelors degree or equivalent experience in UX Design, Human-Computer Interaction, Product Design, Psychology, Human Factors, or Ergonomics.
Responsibilities:
- Design user interfaces for in-vehicle systems, grounded in human-centred design principles and aligned with usability and industry standards. - Translate complex requirements into clear, testable interaction concepts using Figma and prototyping tools. - Work within and contribute to the Design System, ensuring consistent use of components, patterns and interaction models. - Collaborate with DesignOps to evolve the component library, ensuring it supports current and future UX needs. - Partner with researchers and behavioural scientists to plan and interpret user testing, iterating designs based on insights. - Participate in agile ceremonies, sprint planning and design reviews as part of a cross-functional team.
Company:
We are an OEM client based in Gaydon, searching for a UX Designer to join our team on an Inside IR35 contract. This role is hybrid, requiring 3 days a week in the office in Gaydon, along with quarterly departmental planning events. The UX Designer will generate and deliver high-quality interaction design for future products, focusing on user interface systems across various in-vehicle displays and emerging interaction modalities. We value collaboration and innovation, ensuring our team is well-supported in a dynamic work environment.