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Software team lead – animation, creature fx, rigging and crowds (brahma ai - a dneg dedicated unit of brahma)

London
DNEG
Posted: 27 April
Offer description

Description

Position at DNEG At Brahma AI, we’re building a team to push the boundaries of Creatures technology in VFX and Feature Animation. Working closely with artists, we’re shaping a forward-looking vision and developing the tools to bring it to life.You’ll be a key member of a multidisciplinary team creating frameworks, engines, and pipelines for rigging, simulation, animation and crowds. We’ll support you in aligning your skills and ambitions with this vision.As a Software Team Lead, you’ll balance hands-on development with team leadership. You’ll act as Product Owner for some products, and partner with others to provide technical direction. You’ll collaborate with stakeholders to define requirements, shape roadmaps across Animation, TV, and VFX, and guide your team in delivering well-defined user stories on schedule.You’ll drive momentum, ensuring the team consistently delivers high-quality tools for artists and TDs, while working with managers and partners to promote adoption. You’ll also mentor your team, contribute to design and code reviews, and uphold strong engineering standards and best practices.Must have:
1. Degree in Computer Science, Computer Engineering, or relevant professional experience
2. Previous team leadership experience

3. Experience architecting, implementing and maintaining complex software products

4. Experience with rigging, crowds and/or CFX production workflows

5. Strong programming experience in C++ and/or Python

6. Strong knowledge of DCCs for CG production (Katana, Solaris, Maya, Houdini, etc.)

7. Experience of software development in a Linux environment

8. Experience with source control systems and developing collaboratively as part of a team
Nice to have:
9. Experience developing machine learning models

10. Experience developing AI-based solutions

11. Experience with unit/integration testing

12. Knowledge of the VFX, Feature Animation or Video Game creative workflows

13. Maya and Houdini API experience

14. Experience developing multi-threaded and/or GPU solutions

DNEG Dedicated Unit (DDU)The DDU operates within BRAHMA AI and works closely with DNEG to develop technology used directly in production.The team builds tools, platforms and workflows that support VFX and Feature Animation pipelines across DNEG’s global studios.Much of the work focuses on artist-facing tools, large production pipelines, simulation and rendering workflows, and systems that need to run reliably across distributed teams.


About Us
We are DNEG, one of the world’s leading visual effects and animation companies for the creation of award-winning feature film, television, and multiplatform content. We employ more than 9,000 people with worldwide offices and studios across North America (Los Angeles, Montréal, Toronto, Vancouver), Europe (London), Asia (Bangalore, Mohali, Chennai, Mumbai) and Australia (Sydney).

At DNEG, we fundamentally believe that embracing our differences is a vital component of our collective success. We are committed to creating an equitable, diverse and inclusive work environment for our global teams, where everyone feels they matter and belong. We welcome and encourage applications from all, regardless of background, experience or disability. Please let us know if you need any adjustments or support during the application process, we will do our best to accommodate your needs. We look forward to meeting you!

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Home > Jobs > Software Team Lead – Animation, Creature FX, Rigging and Crowds (Brahma AI - A DNEG Dedicated Unit of Brahma)

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