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Senior technical animator

Luton
JR United Kingdom
Animator
€60,000 - €80,000 a year
Posted: 9 June
Offer description

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Senior Technical Animator, Luton, Bedfordshire

Client: Kinetic Games

Location: Luton, Bedfordshire, United Kingdom

Job Category: Other

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EU work permit required: Yes

Job Views: 2

Posted: 04.06.2025

Expiry Date: 19.07.2025


Job Description:

About the Company:

Kinetic Games is a new video game development studio based in Southampton. We are a passionate team of developers using Unity to improve and expand the horror experience of Phasmophobia, available on Steam, PS5, and Xbox Series X/S.

About the Role:

We are seeking an experienced Senior Technical Animator to join our team. You will be responsible for creating high-quality, efficient animation systems for characters, creatures, and environments, working closely with artists, designers, and programmers to develop rigs, workflows, and implement animations in Unity. Your expertise will ensure animations are visually appealing, responsive, and performant across platforms.

Responsibilities:

* Design, create, and maintain complex rigs for characters, creatures, cameras, and objects that are efficient and user-friendly.
* Implement and maintain animation systems and state machines within Unity for smooth in-game animations.
* Develop tools to improve animation pipelines and workflows.
* Collaborate with artists and programmers to troubleshoot rigging, skinning, and implementation challenges.
* Work with the programming team to refine animation pipeline and runtime systems.
* Optimize animations for performance on PC, VR, PSVR2, and consoles.
* Ensure animations meet technical standards for responsiveness and visual fidelity.

Requirements:

* Experience as a Technical Animator or similar on at least one shipped Unity title.
* Proficiency with rigging, skinning, and animation control systems in 3D software (e.g., Blender, Maya).
* Experience implementing animation systems in Unity, including Animator Controllers, State Machines, and Blend Trees.
* Proficient in C# and tool development.
* Understanding of real-time animation principles, IK, constraints, and retargeting.
* Strong problem-solving skills balancing visual quality and performance.
* Excellent communication and teamwork skills.
* Ability to work independently in a fast-paced environment.
* Passion for horror games and familiarity with Phasmophobia.
* Eligibility to work in the UK.

Nice To Have:

* Experience with VR animation challenges, motion matching, procedural or physics-based animation systems.
* Knowledge of Unity DOTS and animation optimization techniques.
* Familiarity with facial animation and lip-sync pipelines.
* Experience with version control systems such as Git, Perforce, and Plastic.
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