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Kinetic Games is a new video game development studio based in Southampton. We are a passionate team of developers using Unity to continuously improve and expand the horror experience of Phasmophobia, currently available on Steam, PS5 and Xbox Series X/S.
At Kinetic Games, we’re an independent games studio best known for creating Phasmophobia, enjoyed by millions of players worldwide. Our team is passionate, creative, and collaborative and we’re looking for someone equally enthusiastic about games to join our growing team.
We’re a small, friendly team that values creativity, openness, and personal growth. Whether you’re helping with programming or talking about your favourite horror game, you’ll be part of a supportive environment where passion and curiosity are celebrated.
About the Role
We are looking for a dedicated and skilled Technical Artist to join our team. As a Technical Artist, you will act as a bridge between our art and programming teams, helping to ensure that our visuals are not only stunning but also performant and technically optimized. You will play a key role in developing new tools, solving pipeline challenges, and ensuring that our game runs smoothly across multiple platforms. Your expertise will help push the visual quality of Phasmophobia while maintaining efficient workflows.
Responsibilities
 * Collaborate closely with artists, designers, and programmers to create and maintain efficient, scalable art pipelines.
 * Optimize art assets and scenes to ensure the best performance on PC, VR, PSVR2, PS5 and Xbox Series X/S.
 * Develop tools to improve workflows and automate repetitive tasks within Unity.
 * Investigate, identify, and solve visual and technical issues during development.
 * Support the art team with shader creation, material setup, lighting, and VFX integration.
 * Ensure that assets meet both artistic and technical standards and work seamlessly within Unity.
 * Stay up to date with the latest tools, techniques, and best practices in real‑time graphics and optimization.
 * Participate in regular team meetings, providing technical insights and support to improve the game's visual quality and performance.
Requirements
 * Professional experience as a Senior Tech Artist or similar role, on a shipped Unity title.
 * Strong experience with Unity, including working with prefabs, lighting, shaders, materials, and asset optimization.
 * Solid understanding of performance profiling and optimization for multi‑platform games.
 * Excellent programming skills in C#.
 * Familiarity with 3D asset creation workflows (knowledge of tools like Blender, Maya, Substance or similar).
 * Strong communication skills, with the ability to explain technical processes to nontechnical team members.
 * Ability to work independently and collaboratively in a fast‑paced environment.
 * Passion for horror games.
 * Knowledge and experience playing Phasmophobia.
🍽️ Weekly free team lunches – good food, great company!
🎉 Regular social events – we love bringing our teams together!
🏠 Hybrid & flexible working options
🕓 Flextime – because life doesn’t always fit 9–5
✈️ Opportunities to travel to amazing industry events like GDC, Gamescom, TwitchCon (EU & US), EGX & Develop:Brighton
📦 Relocation package to help you settle in
🏅 Employee of the Month vouchers
🎓 Training & Development Budget – invest in your growth with courses, conferences & learning resources
🎂 30 days holiday, including your birthday and a dedicated wellbeing day
🎄 Christmas studio shutdown – enjoy the holidays, on us!
Seniority level
Mid‑Senior level
Employment type
Full‑time
Job function
Engineering and Art/Creative
Industries
Computer Games
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