Technical UI Designer
d3t are at the cutting edge of technology and creativity, delivering co-development video game services to our global triple-A clients. Our successful studio has a new opportunity for a Technical UI Designer to join a new project with the Art Team.
Our studio, part of the Keywords Studios Group, works on multiple exciting projects at any one time offering plenty of variety and involvement. Our studio projects have included: EA Sports FC, Hogwart's Legacy, Vampire: The Masquerade - Blood Hunt, Marvel's Guardians of the Galaxy, LEGO Star Wars: The Skywalker Saga, The Witcher 3: Wild Hunt, Alan Wake Remastered and Mafia II: Definitive Edition.
Our studios are based near Daresbury, Cheshire and Newcastle, Tyne & Wear where we offer an amazingly professional and supportive working environment. We are passionate about what we do and pride ourselves on our anti-crunch mentality, mentoring ethos and have been awarded 'Best Places to Work' multiple times by In addition, we won 'Best Creative Service Provider' at Develop 2022 and were nominated in 2023 & 2024.
This opportunity is for a fixed-term contract of 9 Months and can be offered as remote, studio based or hybrid working. The role will be due to start in January 2026.
Role + Responsibilities:
As a Technical UI Designer you will create UI content for the game, partnering with game designers, programmers and artists to develop features in the game using the Frostbite engine.
· Work with the team to structure, plan, estimate, and implement features that align with the game's goals, accessibility, and technical standards.
· Work with engineers, scripters, UX designers, and UI artists to implement UI features such as 2D and 3D layouts, menu logical flows, animations, AR, HUDs, and more.
· Use visual programming language to implement UI logic.
· Improve implementation based on feedback, design requirements, art, and creative direction.
· Report to technical directors and project managers.
· Have a collaborative and inclusive attitude.
Requirements
Skills + Experience Required:
· years of professional game development experience working with game engines.
· Frostbite Experience preferred but a similar experience in UE5 is also workable with training provided on Frostbite.
· Implemented UI screens, widgets, logic, and data flows in collaboration with other game disciplines.
· Experience in rapid prototyping to test the feasibility of concepts, taking an idea from start to finish with full ownership.
· Experience polishing features to AAA quality and maintaining them throughout the production cycle, promoting best practices.
· Experience with other UI systems such as Unity UI, Unreal UI, ImGui, WPF, or Qt would be a bonus.
Benefits
· days holiday (+ bank holidays + up to 5 days extra for length of service)
· Company Pension Scheme
· Flexible working hours Monday - Friday
· Anti-crunch ethos and an amazingly professional and supportive working environment
· Free Parking
We offer a flexible working hours policy – this role can be hybrid, remote (UK based only) or studio based at either of our studio sites - d3t (Runcorn, Cheshire or Gateshead, Tyne & Wear).
Interviews will be help by video call.
Don't meet every single requirement? Not a problem - please apply. At d3t we are dedicated to building a diverse, inclusive and authentic workplace and culture. If this opportunity excites you but your current skills or past experience don't align perfectly with the job description, we encourage you to still apply. You may just be the right candidate for this or other roles within our team.