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Senior ui/ux designer

Harrow
Gunzilla Games
Ui ux designer
Posted: 18 February
Offer description

London, UKKyiv, UAFrankfurt, DE

Game Design

Full time

APPLY HERE

About Gunzilla Games

Founded in 2020, Gunzilla Games is the independent AAA video game developer and publisher behind the free-to-play mobile game TECHNOCORE, the gamer-first blockchain GUNZ, and the upcoming next-gen battle royale Off The Grid, in three metropolitan locations: Frankfurt, Germany (HQ); Kyiv, Ukraine; and London, UK. The company is helmed by CEO Vlad Korolov and CSO Alexander Zoll. Gunzilla is built on the desire to innovate and push the limits of the games industry. Gunzilla's formidable team of talent comes from a variety of industry-leading studios and publishers (Ubisoft, Electronic Arts (EA), THQ, etc.) as well as Oscar-nominated screenwriter, director, and producer Neill Blomkamp, Chief Visionary Officer, and the author of the Altered Carbon series, which has been adapted into a popular Netflix show, Richard K. Morgan, Script Writer.

The Gunzilla Leadership team includes well-known industry professionals like Timur Davidenko, Chief Technology Officer (Far Cry, Warface, and Crysis), Scott Probin, Studio Director (EA Sports' NHL series, the Need for Speed franchise, Populous 2, Powermonger, Space Hulk), Dmitriy Markov, Technical Director (Metro Exodus, ARKTIKA.1), Volodymyr Savin, Audio Director (Cut the Rope, Metro Exodus, HBO's Chernobyl series), Petr Cherkes, Design Director (The Last of Us, Uncharted 3, Star Wars: The Old Republic), Krasimir Nechevski, Animation Director (Adam, Book of the Dead), Nikolas Gekko, Lead Art Director, (Call of Duty: WWII, Halo Infinite, Destiny) and Kiran Pulicheri, Technical Art Director (Control, Far Cry 6).

OUR VALUES

Players First & Foremost. We aim to create titles that players love and get lost in, so our games are developed with them in mind from the start.
We Believe in Our People. We believe in building strong teams of self-motivated individuals empowered to work at their best in a supportive environment; when we're strong together, we thrive together.
Commitment to Engagement & Quality. We are deeply passionate about what we do, ensuring we produce next-generation experiences of the highest caliber.
Make Bold Moves & Innovate. We strive to make bold moves and push technology to its limits; there are no wrong steps if the outcome redefines the boundaries.
Open & Honest. We believe in building trust through transparency and honest communication. We're proud of who we are, what we stand for, and what we're building.

About The Job

Gunzilla Games are looking to recruit a Senior UI/UX Designer to join us in working on OTG (Off The Grid), an all-new AAA Battle Royale 2.0 third-person shooter, due for release on PlayStation5, Xbox Series X|S and PC.

Responsibilities

As a Senior UI/UX Designer, you will:

Collaborate with UI/UX and game designers to determine functionality and usability requirements
Design UI components, (menus, stats, inventory screens, in-game HUD elements, etc. but not UI Art) based on a given system design and support their implementation from scratch to complete features
Collaborate and communicate with all involved professions in the creation and implementation of the game's UI
Contribute to the design and streamlining of UI tools and processes
Delivery of the final product's UI/UX elements and features

Requirements

4+ years of professional experience in UI/UX with a strong portfolio, with at least 2 years in the context of game development
Strong knowledge of user interface design, interaction design, motion graphics, information architecture, and the ability to generate design ideas
Extensive experience with design and authoring tools like Figma, Sketch, Adobe XD, Photoshop, and Illustrator
Extensive experience in the creation of interactive prototypes
Strong interpersonal and team skills
Ability to work with, instruct, and provide feedback to team members, externally and internally
Ability to work well in a team environment and redo/iterate on work throughout the development
Task-driven, self-motivated and proactive
Quick learner, able to rapidly pick up new software and workflow pipelines

PLUS

Experience in working with Unreal Motion Graphics (UMG) and the Unreal Engine 4 generally

GUNZILLA OFFERS*

Unlimited Paid Vacation
Paid Sick Leave
Flexible Working
Work from Home
Health Insurance
Bonuses
English / German Courses
Public Transportation
Relocation & Accommodation Support
Office Perks & Gym Membership
Some benefits may vary depending on Location & position

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