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C++ Audio Software Engineer (Plugins & Systems)
Hybrid / Flexible Working (Cambridge based)
Overview
We’re looking for a C++ JUCE Audio Software Engineer with 3 - 5+ years experience to help build robust, professional-grade audio software used for audio plugins.
In addition to audio plugins, you will gain exposure to system architecture, UI/UX, and hardware communication. collaborating closely with audio and embedded engineers to deliver reliable, low-latency tools that integrate seamlessly into modern DAW workflows.
This role offers flexible hybrid working, with a strong emphasis on trust, autonomy, and outcomes rather than rigid schedules.
What You’ll Work On
* Thoughtful parameter systems, state management, and undo/redo
* Real-world DAW host edge cases and workflow constraints
* Custom UI components, meters, visualisations, and interaction design
* Low-latency communication with external hardware over USB and network protocols
* Close collaboration with audio DSP and embedded systems engineers
Key Responsibilities
* Design and implement production-ready audio plugins using modern C++
* Build robust parameter routing, automation, preset, and state systems
* Implement reliable undo/redo and session persistence
* Debug and resolve host-specific issues across DAWs and operating systems
* Ensure performance, stability, and real-time safety
UI / UX Implementation
* Develop custom UI components with professional look and feel
* Create visualisation tools such as meters, curves, and analyzers
* Collaborate on UX decisions for complex, professional workflows
* Iterate based on internal testing and user feedback
Hardware & Integration
* Implement device discovery and connection management
* Build real-time, bidirectional communication systems
* Debug cross-platform USB and network communication issues
* Optimise data transfer paths for low latency and reliability
* Collaborate on protocol design and integration
What We’re Looking For
Experience
* 3–5+ years professional C++ development experience
* Hands‑on experience with JUCE for audio plugin development
* Shipped or maintained real‑world audio software (not just personal projects)
Technical Skills
* Strong modern C++ (clean architecture, SOLID principles)
* Deep understanding of audio plugin architectures and DAW integration
* Experience with real‑time audio constraints (latency, threading, safety)
* Confident debugging and profiling across platforms
* Familiarity with DSP fundamentals (metering, filters, dynamics)
* Experience with parameter automation and state management
* Knowledge of USB and/or network-based communication
* Comfortable with multi‑threading, async patterns, and IPC
* Git‑based workflows and collaborative development
Nice to Have
* Experience with AAX or standalone audio applications
* Exposure to embedded systems or hardware‑software integration
* Strong opinions on UX for professional audio tools
Why This Role
* Flexible hybrid working with autonomy and trust (the innovation center is based in Cambridge)
* 60k - 70k +
* Technically challenging, meaningful work used by professionals
* Small, highly skilled team with strong engineering culture
* Opportunity to shape systems, architecture, and user experience
* Focus on quality, maintainability, and long‑term product health
Seniority level
Mid‑Senior level
Employment type
Full‑time
Job function
Information Technology
Industries
Software Development and Audio and Video Equipment Manufacturing
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