Summary: We are looking for a Senior Technical Designer to create fun and engaging content within Horizon Worlds.In this role you will be responsible for the design and implementation of our first-party content, working alongside the rest of the content team and supported by other members of the development team (including audio and UI support). The role has a crucial engineering aspect, requiring the development of high quality code that bridges game mechanics with services. Required Skills: Senior Technical Designer Responsibilities: 1. Driving ideation, design, and implementation through to completed gameplay delivered to players 2. Creating reusable scripted gameplay elements to a high level of polish 3. Prototyping gameplay designs to illustrate concepts 4. Overseeing cross-platform playtesting and use generated data to iterate design 5. Generating paper designs for sign-off by stakeholders 6. Working with teams to improve the editor / engine / API for other creators Minimum Qualifications: Minimum Qualifications: 7. 5 years professional experience in gameplay scripting, technical design, or equivalent educational experience 8. 3 years in TypeScript or similar scripting languages 9. 2 years in C# or similar services languages 10. Understanding of game architecture and can identify and implement common game mechanics and patterns 11. Experience integrating and developing systems and services 12. Track record of providing clear documentation for consumption by end users 13. Interest in and understanding of a broad variety of game genres and styles on mobile & VR 14. Understanding of different audiences and their goals & motivations 15. Demonstrated experience in collaboration and communication skills, including with remote teammates 16. Understanding differences in interaction design for different input devices (eg mobile, VR, PC) 17. Experience debugging and managing performance within a scripting environment Preferred Qualifications: Preferred Qualifications: 18. Experience in Unity, Unreal Engine or similar game engines 19. Experience at developing a Game as a Service or supporting Live Ops 20. Experience in designing for VR and multiplayer games 21. A portfolio demonstrating a proven track record of delivering gameplay experiences as part of a team Industry: Internet