Responsibilities
* Design and develop gameplay systems using Unreal Engine.
* Collaborate with designers, artists, and developers to build immersive experiences.
* Implement features, tools, and pipelines for efficient development.
* Debug and optimize game performance across platforms.
* Write clean, maintainable, and well-documented code.
* Participate in code reviews and contribute to best practices.
* Communicate progress and resolve technical challenges with the team.
Requirements
* Strong experience with Unreal Engine, including C++ and Blueprints.
* Strong understanding of 3D math, rendering, and game physics.
* Strong experience building systems within game engines.
* Excellent written and verbal communication skills.
* Strong debugging and performance optimization skills.
* Ability to work independently in remote environments.
* Strong problem-solving and technical development abilities.
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