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Stylized 3d characters artist, principal

Room 8 Studio
Character artist
Posted: 28 November
Offer description

Superpowers
you have are

1. High-poly sculpt in Zbrush;
2. SubD modeling in Max / Maya;
3. Character topology for animation;
4. Strong knowledge of anatomy;
5. Ability to create UV mapping and texture baking (normal, AO, etc.);
6. Texturing in Substance Painter and/or hand-painted texturing;
7. Good understanding of modern pipelines and requirements for stylized character creation;
8. Ability to follow and correctly interpret/improve the concept idea;
9. Relevant portfolio with examples of works in the corresponding direction;
10. Teamwork skills.

You’re a rockstar
if you have

11. Work experience with game engines;
12. Drawing skills;
13. Good understanding of the rigging and animation process;
14. Intermediate English level and above.

As a part of Room 8
studio, you will

15. Create high-poly and low-poly models of stylized characters for games on the given concepts;
16. Create optimal UV mapping and texture baking (normal, AO, etc.);
17. Work with stylized texturing.

Join Us.
get even more!

18. Competitive financial reward (yes, we are fair enough);
19. Challenges to raise your XP score by working on projects with the top global game development publishers;
20. A culture of diversity and inclusion that unites the most outstanding talents;
21. A community of people who understand and share your passion for games.
Together we will bring games to the next level. Exactly with you. 34230

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