Superpowers
you have are
1. High-poly sculpt in Zbrush;
2. SubD modeling in Max / Maya;
3. Character topology for animation;
4. Strong knowledge of anatomy;
5. Ability to create UV mapping and texture baking (normal, AO, etc.);
6. Texturing in Substance Painter and/or hand-painted texturing;
7. Good understanding of modern pipelines and requirements for stylized character creation;
8. Ability to follow and correctly interpret/improve the concept idea;
9. Relevant portfolio with examples of works in the corresponding direction;
10. Teamwork skills.
You’re a rockstar
if you have
11. Work experience with game engines;
12. Drawing skills;
13. Good understanding of the rigging and animation process;
14. Intermediate English level and above.
As a part of Room 8
studio, you will
15. Create high-poly and low-poly models of stylized characters for games on the given concepts;
16. Create optimal UV mapping and texture baking (normal, AO, etc.);
17. Work with stylized texturing.
Join Us.
get even more!
18. Competitive financial reward (yes, we are fair enough);
19. Challenges to raise your XP score by working on projects with the top global game development publishers;
20. A culture of diversity and inclusion that unites the most outstanding talents;
21. A community of people who understand and share your passion for games.
Together we will bring games to the next level. Exactly with you. 34230