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Quality designer - battlefield

Guildford
Electronic Arts,
Designer
Posted: 9h ago
Offer description

Locations: Guildford, Surrey, United Kingdom

Role ID

209585

Worker Type

Temporary - with Benefits (EU & Malaysia)

Studio/Department

Work Model

Hybrid


Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.


About Us: Our Quality Verification and Standards (QVS) team is an important part of our development process, consistently delivering actionable insights that support our game teams to optimize software performance and elevate gameplay.

Who do we work with? You will work closely with the Battlefield Franchise.

We are Battlefield Quality Verification (QV), an integral part of Electronic Arts, known for delivering the highest quality gaming experiences in the industry. We believe that phenomenal games start with diverse teams, mirroring the players and communities we serve.

About the Role : 4 Month Contract role as a Quality Designer, you will be responsible for developing innovative quality practices to enhance the overall quality across all EA teams. You will play a crucial role in supporting the AI development strategy for the Battlefield campaign, reporting to the Campaign QV Development Director and partnering directly with the Producer and/or other Designers to establish quality standards and provide both quantitative and qualitative feedback on feature Development.

Quality Strategy and Test Planning

Leverage testing skills and methodologies to systematically test the product and share results

Design, develop, and lead quality strategies for owned features

Implement pre-integration build verification and reporting processes

Research and propose solutions for increasing test coverage efficiency

Identify risks and plan testing for releases

Document reproduction steps, gather test data, and assist in debugging

Quality and Data Analysis

Compile data from multiple sources into cohesive summaries to communicate status and risk

Use different testing methodologies and analyze feature sets for automation opportunities (Risk-based Testing, Data/AI-driven testing and more)

Monitor game builds and follow up on fixes to ensure quality goals are met

Perform design testing reviews, ensuring the design is captured and identifying bugs and user concerns before they make it into software.

Use development tools to guide issue identification upstream and promote defect prevention.

Collaboration and Communication

Communicate status and risk through cohesive summaries

Serve as the communication bridge between development partners and QA teams

Provide technical, quantitative, and qualitative feedback

Represent the QA perspective effectively in meetings, ensuring quality standards are prioritized.

Mentorship and Team Support

Lead improvements and knowledge sharing across teams

Promote professional growth within the QA team

Mentor and support team members in implementing quality strategies

Experience and Knowledge

4+ years of experience in software development, quality assurance, or game design

Experience with the Frostbite Game Engine

Experience in owning AI development from a QA perspective

Familiarity with automated testing and common automation tool sets

Understanding of game modding tools or user-generated content workflows

Experience with defect and task tracking tools (e.g., JIRA, TestRail)

Project Management for planning and execution of test strategy and tasks using Scrum/Agile process

Experience working with game engines and associated tool sets

Experience with game rendering, performance, and memory requirements

Knowledge of Agile/Scrum software/game development

In-depth knowledge of current generation console testing and software development kits

Skills and Abilities

Understand concepts of defect prevention and containment

Excellent collaboration and communication skills

Experience with Grey/White box testing in development environments

Translate project metrics into data-driven decisions and strategies

Passion for creating high-quality player experiences

Path to becoming a Quality Designer:

Learn More about the Quality Verification and Standards (QVS) team at EA.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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