This includes work in areas such as:
: RISC:V firmware and driver development.
: Software hardening and security tools.
: Embedded operating systems (in Rust and C).
: Compilers, code generators, and linters.
: Simulators and emulators (e.g. QEMU).
: Electronic design automation (EDA) tools.
: Performance and code size analysis.
: Cloud:based infrastructure (such as continuous integration pipelines)
Requirements:
: Solid experience with C or Rust.
: Strong algorithmic and problem solving skills.
: A degree in Computer Science or equivalent experience.
: A high standard of written and spoken English.
Preferred or highly valued:
: Experience designing, implementing, and maintaining large:scale or modular Rust codebases.
: Expert understanding of unsafe Rust, FFI, and low:level systems programming.
: Strong proficiency in C; familiarity with C++ and Python are a plus.
: Solid understanding of compiler internals; experience with LLVM is a plus.
: Experience with build systems and reproducible tooling (e.g. Bazel, Nix, uv).
: Experience developing for embedded or resource:constrained environments, including real:time systems.
: Familiarity with CI/CD for embedded or systems software.:/span