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Lighthouse Games is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent, and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you will be able to create the best work of your career, in an environment that feels truly collaborative. You will learn from the best, and work alongside the future greats of the gaming industry.
As a Tools Tester at Lighthouse Games, you will be responsible for testing and validating the tools and software used by our development teams to create and optimise games. Your work will ensure that our internal tools are functional, user-friendly, and efficient, enabling our developers to deliver high-quality gaming experiences.
Key Responsibilities
* Test and evaluate internal tools, plugins, and software used by game designers, level designers and artists.
* Identify, document, and report bugs, usability issues, and performance bottlenecks in tools.
* Collaborate with tools developers to reproduce issues and verify fixes.
* Work with the QA Lead to create and maintain test cases, documentation, and workflows for tools testing.
* Provide feedback on tool usability, functionality, and performance to improve the developer experience.
* Perform regression testing to ensure tool stability across updates and new releases.
* Work closely with cross-functional teams, including QA, engineering, and design, to ensure tools meet project requirements.
Lighthouse Games is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent, and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you will be able to create the best work of your career, in an environment that feels truly collaborative. You will learn from the best, and work alongside the future greats of the gaming industry.
As a Tools Tester at Lighthouse Games, you will be responsible for testing and validating the tools and software used by our development teams to create and optimise games. Your work will ensure that our internal tools are functional, user-friendly, and efficient, enabling our developers to deliver high-quality gaming experiences.
Key Responsibilities
* Test and evaluate internal tools, plugins, and software used by game designers, level designers and artists.
* Identify, document, and report bugs, usability issues, and performance bottlenecks in tools.
* Collaborate with tools developers to reproduce issues and verify fixes.
* Work with the QA Lead to create and maintain test cases, documentation, and workflows for tools testing.
* Provide feedback on tool usability, functionality, and performance to improve the developer experience.
* Perform regression testing to ensure tool stability across updates and new releases.
* Work closely with cross-functional teams, including QA, engineering, and design, to ensure tools meet project requirements.
Requirements
* Experience in QA and embedded with a development team.
* Experience with Unreal Engine 5, UEFN tools, and plugins.
* Good understanding of game development pipelines and workflows.
* Familiarity with bug and task tracking software (e.g., Jira, Bugzilla).
* Strong analytical and problem-solving skills.
* Excellent communication and collaboration abilities.
* Attention to detail and a passion for delivering high-quality results.
* Experience with version control systems (e.g. Perforce, UGS).
* A Strong understanding of level design.
Benefits
* 25 Days Holiday, plus 1 day for your birthday
* Studio Shutdown between Christmas and New Year
* Discretionary Bonus Scheme
* Private Pension Scheme
* Private Healthcare
* Health and Well-Being Benefits
* Dental Care
* Optical treatments
* Mental Health Support
Seniority level
* Seniority level
Entry level
Employment type
* Employment type
Full-time
Job function
* Job function
Engineering and Information Technology
* Industries
Technology, Information and Internet
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