We are on the lookout for a Lead VFX Artist to join our passionate and growing VFX team to work on an upcoming unannounced project at the early stages of development.
The VFX team is responsible for all visual effects developed in Rebellion's games. Not only particle effects, but screen post effects, material effects, mesh destruction effects and UI effects developed in Rebellion's proprietary engine "Asura".
You'll play a pivotal role in shaping project-specific processes and delivering industry-leading VFX for exciting new titles, giving you a direct influence on the construction and pipeline requirements.
This is an incredible opportunity for those eager to take on the challenge of providing impactful leadership and mentorship, fostering the development and career growth of a talented team.
Responsibilities
* Define the creative vision and technical direction for real-time visual effects across the project
* Guide, inspire, and mentor a team of VFX artists, ensuring high-quality standards and consistent visual language
* Partner with art, design, and engineering leadership to align VFX with gameplay, storytelling, and overall project goals
* Establish and maintain efficient workflows, pipelines, and best practices to keep the team productive and scalable
* Provide clear feedback, support career growth, and foster a collaborative, creative environment
* Own the delivery of VFX content at scale, balancing visual impact with performance budgets and platform requirements
We believe in face-to-face collaboration and encourage working from our Oxford headquarters. We are open to discussing remote options based on individual needs if you are based in the UK. A relocation package is available, including moving assistance, temporary accommodation, and full support to ensure a smooth transition.
Requirements
* Extensive professional experience in real-time VFX, with a portfolio that demonstrates exceptional artistry, technical mastery, and a cohesive visual style
* Leadership experience guiding teams of VFX artists, providing mentorship, and setting standards for quality and efficiency
* Expert proficiency with industry-standard tools (Blender, Photoshop, Substance, After Effects, Houdini, Embergen, or equivalents)
* Deep knowledge of particle systems, textures, simulations, and optimisation strategies for real-time performance
* Ability to define and communicate a clear vision for VFX that enhances gameplay and narrative
* Strong cross-discipline collaboration skills, with experience aligning VFX direction with art, design, and code
* Proven ability to solve complex technical challenges and establish scalable workflows and pipelines
* Experience with project planning, source control, and documentation, ensuring the VFX team operates smoothly within studio and departmental pipelines
Benefits
* 22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service at 5 years - one day each year until you reach 31 days)
* Private medical insurance, healthcare cash plan, including dental and vision
* Life assurance, income protection & critical illness cover
* Enhanced family leave
* Interest-free, tax-free loans
* Enhanced pension scheme
* EAP with mental health and wellbeing support
* Plus discounts, freebies, and social events
Life at Our Oxford HQ
Our riverside headquarters in Oxford is a short walk from the city centre, with excellent transport links and free parking at the studio. The open-plan office promotes teamwork and innovation, with regular interaction with senior management and other departments, plus on-site amenities.
Inside Rebellion
We are proud of our open, friendly, and creative atmosphere. As a big indie developer, we have complete creative freedom over our titles, allowing us to work on a massive variety of projects across major platforms. We are committed to an inclusive culture and to supporting your well-being and development.
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