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Software engineer, c++ - ea sports fc (12 month contract)

Southam
Avature
Software engineer
€40,000 - €60,000 a year
Posted: 2 June
Offer description

Locations: Southam, Warwickshire, United Kingdom

Role ID: 207692

Worker Type: Temporary - with Benefits (EU & Malaysia)

Studio/Department: Flexible Work Arrangement

Work Model: Hybrid


Description & Requirements

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games. After nearly 30 years of creating genre-defining, interactive football experiences with the world's biggest football entertainment platform, we are beginning a new era - EA SPORTS FC.

The Role

As a Software Engineer, you will join us to develop the latest technology, tools, and frameworks to shape the next big leap forward. Collaborate with passionate colleagues to create ground-breaking features that redefine the gaming experience. Get ready to leave your mark on the next major evolution of EA SPORTS FC!

This role is Hybrid based at our Southam office and is a 12 month temporary contract.


Responsibilities:

* Participate in the design and development of core systems.
* Collaborate with cross-functional teams across multiple locations to ensure seamless integration and delivery of a feature.
* Help increase technical innovation and excellence, optimizing code for performance, scalability, and maintainability.
* Work with designers and producers to translate creative concepts into reliable software solutions.
* Be responsible for your own work, collaborating in code reviews and contributing to the quality of the codebase.
* Share progress with your team, reporting to technical leadership and production, collaborating with the wider team, and being an active participant in team culture.


Qualifications:

* 3+ years experience in software engineering, with game development being desirable.
* Experience working in C++ software development at a professional level.
* Experience debugging complex bugs through multiple techniques.
* Knowledge of object-oriented programming and OO design principles.
* Ability to understand existing and unfamiliar code and modify it.
* Experience communicating and collaborating with multiple disciplines.
* Familiarity with scripting languages (e.g., Python, Lua, C#).
* Experience working on PC and either PlayStation or Xbox.


About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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