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Metahuman animator

Animator
£20 an hour
Posted: 3 February
Offer description

We are looking for an experienced mid-to-senior MetaHuman Animator to join our growing team. The ideal candidate will have expertise in character animation, 3D modeling, and a deep understanding of Unreal Engine’s MetaHuman framework. As a MetaHuman Animator, you will be responsible for creating highly realistic character animations that enhance storytelling, gameplay, or virtual experiences. You will work closely with artists, designers, and developers to bring characters to life with lifelike movement and expression. About us Urban CGI is an Australian-founded and internationally expanding technology solutions company that transforms design, training and projects using CGI simulation. Training Simulation – convert procedures, inductions and competencies into LMS linked, micro-credentialled, interactive CGI training sims for high retention, efficiency and engagement Project Simulation – build CGI sims to make design projects move faster with assured validation, verification, integration, operations, construction, engagement and approvals Our goal is to modernise systems so clients can change the world for the better, faster. We have been in business for 20 years working with Tier 1 clients on complex projects to solve wicked problems across infrastructure, mining, rail, for design and training scenarios. We are a family-owned and run business with a fantastic long-term dedicated team on a pathway for expansion and international growth. Responsibilities: Creating Animations Create and animate realistic human character movements, including facial expressions, body actions, and secondary motions. Rig, skin, and animate characters, ensuring high-quality performance across multiple platforms. Utilise MetaHuman Creator to design and modify digital characters. Optimise character animations for real-time applications, ensuring smooth performance and high-quality visuals. Implement animation using Unreal Engine and integrate animations seamlessly with game mechanics, virtual environments, or cinematic sequences. Skills/Experience: Experience working in virtual reality (VR) or augmented reality (AR) environments. Knowledge of AI-driven animation systems or procedural animation techniques. Previous work on AAA video game titles, films, or other high-end virtual experiences. Experience in lighting, rendering, and post-production of animated characters. Proficiency in Unreal Engine, including the use of animation tools, sequencers, and blueprints. Proven experience in character animation, particularly with MetaHuman technology. Experience with Maya, Blender, or other 3D modeling/animation software. Strong ability to create realistic character animations. Strong attention to detail, with the ability to create realistic, emotionally compelling animation. Share link to your showreel/sample works.

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