Every great story has a new beginning, and yours starts here.
Welcome to Warner Bros. Discovery… the stuff dreams are made of.
Who We Are…
When we say, “the stuff dreams are made of,” we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD’s vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what’s next…
From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.
Rocksteady Studios is an award-winning, critically acclaimed video game developer. Founded in 2004, we are home to the widely celebrated Batman: Arkham series of games. Our philosophy for game development is all about treating people well to create quality entertainment that stands the test of time. We’re a one-project studio that built our success by combining genre-defining gameplay and character-driven cinematic narrative with AAA production values. Born in the heart of London, our multicultural team takes inspiration from the culture and history of our home in one of the most diverse cities in the world.
Your New Role…
Rocksteady is looking for a Senior Rendering Programmer to join our dedicated and collaborative team working on our upcoming AAA title Suicide Squad: Kill the Justice League.
The role involves writing, extending, and optimising the sophisticated graphics technologies which power our game. You’ll be refining existing techniques, exploring new ones, and developing tools for more efficient content creation.
You’ll also work closely with artists & tech artists to support them in delivering the Art Director’s vision, and together come up with creative solutions to deliver the highest quality game experience on our target hardware, including high-end PC, PS5, and Xbox Series X/S.
Your Role Accountabilities…
* Developing rendering features and systems
* Profiling and optimising on CPU & GPU
* Guiding artists in content creation and optimisation
* Improving debug tools and development workflows
* Researching, prototyping, and implementing new rendering techniques
Qualifications & Experience…
* A high level of C++ coding and general technical ability
* A strong graphics background with knowledge of cutting-edge rendering techniques and 3D maths
* A good understanding of current graphics hardware, APIs and shader programming languages
* Knowledge of a variety of CPU, GPU and asset optimisation approaches
* Professional game development experience on high quality projects
* Experience with Unreal Engine 4/5 preferred
* Familiarity with the latest generation of consoles preferred
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How We Get Things Done…
This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at www.wbd.com/guiding-principles/ along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.
The Legal Bits…
Warner Bros. Discovery embraces the opportunity to build a workforce that reflects the diversity of our society and the world around us. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, regardless of sex, gender identity, ethnicity, age, sexual orientation, religion or belief, marital status, pregnancy, parenthood, disability or any other category protected by law. If you’re a qualified candidate with a disability and you need a reasonable accommodation in order to apply for this position, please contact us at recruitadmin@wbd.com.
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