 
        
        Overview
The neurotechnology research team at the University of Bath, led by Professor Damien Coyle, is developing new AI and immersive technologies to advance brain-computer interfaces (BCIs) and trial them at scale with end-users. A central focus is the creation of engaging, gamified VR/AR paradigms and neurogaming applications to support learning, communication, rehabilitation, and entertainment. This role offers an exciting opportunity for a researcher with experience in VR/AR development, serious games, or neurogaming research applied to BCI and neurotechnology.
Working with Prof Coyle and the Bath Institute for the Augmented Human, the Research Assistant will:
Responsibilities
 * Design and develop novel immersive paradigms and neurogaming applications for BCIs.
 * Collaborate with AI experts, engineers, neuroscientists, psychologists, and trials managers.
 * Contribute to EEG-based research trials with able-bodied participants and patients with physical impairments or prolonged disorders of consciousness, in Bath and at partner sites across the UK.
 * Support data collection, analysis, and publication of results in high-impact journals.
As a member of Research Staff at the University of Bath, you will be encouraged to take up a minimum of 10 days professional development pro rata per year.
We are seeking a motivated researcher who can contribute effectively to our programme and work well within a team.
Ideal Candidate
 * A first degree in a relevant subject (Master's level qualification or equivalent experience desirable).
 * Relevant research experience in areas such as VR/AR, game development, or neurogaming, with awareness of current developments in the field.
 * Strong skills in organising and prioritising work, meeting deadlines, and contributing to research reports and publications.
 * Excellent written, verbal, and interpersonal communication skills, with confidence engaging with colleagues, participants, and external partners.
 * Competence in IT and digital tools appropriate to the discipline (e.g. Unity, Visual Studio, or equivalent).
 * A collaborative approach, with the ability to work both independently and as part of a multidisciplinary team.
 * Commitment to professional, ethical, and safe research practice, with enthusiasm for developing creative solutions and advancing high-quality neurotechnology research.
 * Proficient with Visual Studio and Unity3D (or similar) game development environments.
 * Experience in software engineering and/or computing, evidenced by relevant work or a strong game/neurogaming development portfolio.
 * Optimising VR/AR or game performance for real-time applications such as BCIs and neurogaming.
Benefits
 * Free counselling services through Health Assured
 * Cycle to work scheme
 * Electric vehicle salary sacrifice scheme
 * Staff discount at Team Bath gym
 * Staff discounts on postgraduate tuition fees
 * Staff discount on language courses
 * Generous employer contributory pension schemes
 * Generous annual leave allowance with an additional 5 discretionary days so that you can enjoy a positive work life balance
 * A wide range of personal and professional development opportunities including Apprenticeships, LinkedIn Learning and more
 * Free entry to the Holburne Museum in Bath
 * Local discounts and more
 * A family-friendly workplace
 * An excellent reward package that recognises the talents of our diverse workforce
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