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Senior multiplayer programmer

Southampton
Kinetic Games
Programmer
Posted: 24 February
Offer description

We're an independent games studio best known for creating Phasmophobia, enjoyed by millions of players worldwide. Our team is passionate, creative, and collaborative and we're looking for someone equally enthusiastic about games to join our growing team.

We're a small, friendly team that values creativity, openness, and personal growth. Whether you're helping various departments or talking about your favourite horror game, you'll be part of a supportive environment where passion and curiosity are celebrated. You'll be joining a small but ambitious team where your ideas are valued, your growth is supported, and your development truly matters.

About the role:
We're looking for an experienced Multiplayer Programmer to take ownership of our networked gameplay systems. You will be responsible for designing, implementing, and maintaining robust multiplayer architecture that supports millions of players in a live environment. This is a senior-level role requiring strong distributed systems thinking, performance awareness, and production experience shipping multiplayer titles. You will work closely with gameplay engineers, designers, QA, and production to ensure our multiplayer experience is authoritative, scalable, secure, and performant across platforms.

This role is hybrid based at our office in Southampton. At this time, we are unable to provide visa sponsorship. Applicants must have the right to work in the UK.
We're ideally looking for someone who can start as soon as possible.

Your responsibilities will include:
Design and maintain client–server architecture
Implement and optimize state replication systems
Improve server authority and validation systems
Optimize bandwidth and server usage
Debug and resolve desync, latency, and networking edge cases
Collaborate with gameplay engineers to ensure multiplayer-safe feature
implementation
Profile and improve network performance across PC and console platforms
Contribute to technical direction for online systems

Requirements:
4+ years professional experience in game development
Proven experience shipping at least one multiplayer title
Strong C# proficiency
Experience with Unity multiplayer frameworks (Netcode, Mirror, Photon, or custom solutions)
Experience debugging complex synchronization issues
Ability to write clean, maintainable, production-ready code
Strong communication skills and ability to work cross-discipline

Deep understanding of:
Client–server networking models
Replication strategies
Latency mitigation techniques
Network optimization and bandwidth constraints

Nice to Have:
Strong knowledge of Phasmophobia
Experience on live or multi-platform projects
Background in gameplay or systems design
Experience shipping modern console multiplayer titles
Familiarity with backend services and matchmaking systems
Knowledge of anti-cheat strategies and server validation
Experience supporting live service games at scale

Benefits & Perks
Competitive salary
5% Employer Match Pension Scheme
Annual performance bonus + Company performance bonus
Weekly free team lunches – good food, great company
Regular social events – we love bringing our teams together
Hybrid & flexible working options
Flextime – because life doesn't always fit 9–5
Team getaways
Relocation package to help you settle in
Employee of the Month vouchers
Personal wellbeing allowance
Referral scheme
Training & Development Budget – invest in your growth with courses, conferences & learning resources
Training & career development support
Vitality Health Insurance – includes Vision, Dental & Travel cover
Aviva Life Insurance
30 days holiday, including your birthday and a dedicated wellbeing day
Christmas studio shutdown – enjoy the holidays, on us

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