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Sound designer (all levels)

Cambridge
Ninja Theory
Designer
Posted: 9 July
Offer description

Location: You'll be based full-time in our Cambridge studio with the flexibility for occasional hybrid working, so being within a commutable distance is essential. If relocation is required, we offer assistance.

Level: Open to all levels.

About us: Ninja Theory is a six-time BAFTA award-winning games company based in Cambridge, UK, and part of Xbox Game Studios. Our diverse and welcoming team values collaboration, quality, and excellence. We strive to maintain an inclusive culture that empowers deep focus, rewards creativity, and supports personal and professional growth.

Our Mission is: To craft life-changing art with game-changing tech. We are committed to bringing together the best talent in the industry to fulfill that promise.

Our Values: Greatness through Excellence, Teamwork & Integrity.

Your Role: You will work in collaboration with the audio team to create unique and immersive soundscapes for our games, designing and implementing assets at a high standard while demonstrating originality and creative flair. You will take ownership and accountability for delegated tasks, working alongside other disciplines to achieve a shared vision.

Your daily responsibilities will include:

1. Create and implement high-quality sound effects
2. Collaborate with other disciplines to understand and define the soundscape of the project
3. Record dialogue and sounds for the project
4. Integrate sound into Wwise and Unreal Engine
5. Create Blueprints to define sound behaviors in Unreal Engine

Requirements: We believe that skills and experience are not mutually exclusive. We encourage you to apply even if you don't meet 100% of the desirable requirements listed below.

Your Skills:

Essential:

* Ability to elevate game experiences through immersive and emotionally driven sound design.
* Create, implement, and mix audio assets to a high standard.
* Demonstrate versatility in creating audio for various styles and genres.
* Creative problem solving and enjoyment of challenges within project constraints.
* Understanding of sound design principles for interactive media and basic knowledge of game engine and audio middleware tools.

Desirable:

* Knowledge of Unreal Engine and Wwise.

Your Experience: Previous work experience isn't essential. We are primarily interested in your sound design capabilities and passion for games and game audio.

Essential:

* Demo reel showcasing your best sound design.

Our Benefits: We offer a wide range of benefits, including but not limited to:

* Hybrid, flexible work model with no fixed hours
* 5 weeks holiday plus 1 additional day per year of service up to 33 days, plus bank holidays
* Enhanced family leave
* Bonus scheme
* Annual wellbeing allowance
* Private healthcare including medical, dental, and optical cover
* Mentoring and career development
* Income protection
* Life insurance
* Relocation assistance and visa sponsorship where applicable

Working from Ninja House, you'll benefit from our studio with cutting-edge facilities, including a full motion capture stage. Enjoy complimentary catered lunch from our on-site pub, The Bird or Worm.

Our Process: We use anonymised screening to promote an inclusive hiring process, reducing unconscious bias. Successful candidates will be asked to complete a test as part of the process.

We kindly ask applicants to submit anonymised reels/portfolios where possible to support our ED&I commitments.

This is a fantastic opportunity to join a BAFTA-winning studio in the Xbox Game Studios Group and push the boundaries of interactive entertainment.

This advert closes on Wednesday 8th July 2025.

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