Responsibilities
:
1. Lead the design and development of the graphics engine, implementing rendering techniques and features.
2. Work closely with other disciplines to define and implement graphics requirements for the overall game vision.
3. Create and optimise shaders for various platforms, ensuring visual quality and performance targets are met.
4. Work closely with artists and designers to implement their vision through efficient and visually appealing shaders.
5. Investigate and resolve graphics-related bugs and issues
Required experience:
6. Degree in Computer Science or similar
7. Experience in graphics programming for game development.
8. Strong C++ experience
9. Strong understanding of rendering algorithms, shaders, and graphics hardware architecture
10. Excellent problem-solving and debugging skills
Benefits:
11. Remote and Hybrid Working
12. Company pension at 4% of annual salary
13. 26 days holidays
14. Cycle2work scheme
15. Aviva healthcare cover which includes dental and optical
16. Life Assurance
17. Early Friday finish every last Friday of the month
18. Profit Share Bonus & Christmas Bonus